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A console gamer's view of the Decline

Infinitron

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Codex Year of the Donut Serpent in the Staglands Dead State Divinity: Original Sin Project: Eternity Torment: Tides of Numenera Wasteland 2 Shadorwun: Hong Kong Divinity: Original Sin 2 A Beautifully Desolate Campaign Pillars of Eternity 2: Deadfire Pathfinder: Kingmaker Pathfinder: Wrath I'm very into cock and ball torture I helped put crap in Monomyth
http://gamebabble.wordpress.com/2012/05/08/this-console-generation-is-too-pc/
This Console Generation is too PC

So I just got done watching “All Your History Are Belong To Us“‘sepisode on Interplay (it’s great stuff so I highly recommend checking it out), and it reminded me of something I hate about this generation.
You see, the episode reveals that many of the big name games and companies of this generation got their start at Interplay…on PC. Of course the episode goes on to reveal that Interplay’s big problem was that they could never manage to port their successful PC games to console and so it should be no surprise that now that those games have made the leap, they’re wildly successful. However it doesn’t change one fact: they’re PC games at heart.
This has been perhaps my biggest complaint with the generation: It’s too PC-esque! It’s true that videogames are videogames regardless of system, but back in the old 8-bit era many companies determined that PC and Console games were two different beasts because they had different audiences. PC Gamers were more patient and preferrerd slower but more complex games while Console Gamers wanted something quick and immidiate that they could fully understand in minutes.
Now this especially made sense at the time. Consoles were generally owned by children back in the 80s and PCs were the realms of much older people. So, as the core userbase of videogames mature, doesn’t it make sense that the games mature with them? Isn’t that what’s happening here? Console games are “evolving” into PC games because they’re intended for an older audience?
No, I don’t think so.
You see, in the previous generation, many PC Gamers were starting to make the switch to console. The constant need to upgrade their system, install and patch their games, and slog through numerous troubleshooting issues made the act of gaming on PC too much work. So when the XBox started offering more immidiate versions of PC games, many hopped on board. Now, in the previous generation, Microsoft went out of their way to make sure the XBox was as far from “just a PC you hook up to your TV” as possible. This generation, with the XBox 360, they made the decision to scrap that. It was a smart move as it made the 360 much more useable than the original XBox with it’s USB compatibility and plethora of features.
But along with this, it also made it that much easier to port PC games to 360. This was a great move as it let the 360 quickly accumulate a game library as PC games were quickly ported to it. However, developers quickly realized that their games saw more success on 360 than they did on PC. Pretty soon they started developing with the 360 in mind rather than the PC. This lead the hardcore PC gaming crowd to complain about the “consolization” of their games. It was a legitimate complaint as many PC versions saw a sudden drop in the quality of their keyboard and mouse control and many common options quickly vanished.
However, on the flip side, consoles were becoming PC-ized. PC game developers were porting more PC-style games to consoles, which quickly began to dominate the market and began to make more Console-style games obsolete and no longer profitable. This had a further adverse effect on the industry as Japan just…disn’t really make PC games. In Japan, the PC had a stigma as being a pervert’s game system as it’s lack of regulation allowed pornographic games to flourish on it. So they’ve always had this Console-esque mentality when it came to game design. So, with that style of game becoming obsolete, Japan is kinda screwed.
Of course, I also take issue with the game journalists and reviewers of this era as well. With the psuedo-collapse of the PC gaming market (there’s still Steam, which has plenty on it, but is a whole other beast entirely), many PC Gamers seem to have seeped into the Console Game segment of game journalism. It’s a thing I’ve been noticing more and more, how many of these journalists have few fond memories of the Soul Calibur series, old NES games, or the Dreamcast; but they can regail you with the entire history of the X-Com series and go on long winded tirades about how much they miss point and click adventures. I have no qualms with these people, but they really appear to be in the striking majority these days.
So, what’s the problem? Well, people who prefer more console-style games are kinda being driven out of the market! The sheer number of people I know who say “Gaming just isn’t FUN anymore!” is absolutely astonishing and I have a jawdropping number of hardcore gamer friends who don’t have any current generation console. Have they grown out of videogames? Heck no! They still play their PS2 or new DS games regularly and are very serious about them. But there is litterally nothing this generation that appeals to them and I find that to be very very disconcerning!
But wait! Aren’t instantly accessible pick up and play games also known as “Casual Games”? To a degree they are. However the nature of Casual Games has sorta warped and twisted over the years. With the awkward touch-screen based smart phones becoming the leading system for casual gaming, casual games have gradually become closer and closer to Flash games…or maybe Atari 2600 games.
What we’re missing here is the middle ground. Something more complex than a Flash game, but more accessible than a PC game. There is still some market for this. XBox Live Arcade is one grand example and indeed some of the most fun I’ve had this generation has been on XBLA. If I could choose the future of videogames it would indeed be low priced, short but sweet downloadable games like those seen on XBLA. However, XBLA has plenty of issues. The DRM may become a nightmare in the future, the marketplace is over-curated, and Japanese companies shy away from it.
The DS is also a great place to find more Console-esque games. However, it seldom gets the attention and press it deserves and with the release of the 3DS, it’s release list has started to dry up. So, can;t the 3DS continue to deliver these same kinds of games? Well even that is questionable. Now the games are becoming to expensive to allow developers to take risks and consumers to make impulse purchases. Meanwhile the growing smart phone market is seemingly taking a chunk out of the portable game market, making it less profitable than it was.
Yes, for the first time ever, I will say that casual games are hurting the industry…in an incredibly roundabout way.
Yes, what I’m seeing here is the industry increasingly moving towards two different extremes with the middleground slowly vanishing. One almost wonders if this will tear the industry apart. Maybe not cause a “collapse” per-se, but definitely a split. Actually, considering how apparent this split already is…well…yeah.
Make no mistake, gaming will always be here and as such I will never quit. But wow, I sure wish I had a Videogame Console and not a PC hooked up to a TV to play on.
 

Don Peste

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Morkar Left

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He's very spot on. Interesting that even the console audience starts slowly to get pissed off from mainstream publishers and their games.
 

octavius

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In Japan, the PC had a stigma as being a pervert’s game system as it’s lack of regulation allowed pornographic games to flourish on it.

Says it all about the perverted japs.
 

Infinitron

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Wait what? Console games aren't...consoley enough?

What we have today is mutant abomination consolized PC games, not true console games. Popamole didn't just take down RPGs, it also destroyed the golden age of console platformers and fighting games.
 

20 Eyes

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Wait what? Console games aren't...consoley enough?
They really aren't, but I wouldn't say it's because they're too much like PC games (unless you start PC gaming history with Half Life 2). Console games and PC games are basically the same games (literally) these days. Like Infinitron said, they're more like the worst of both mediums combined with being designed for Jersey Shore-watching mouthbreathers. Games aren't being made for people that grew up playing video games, at least not in a large quantity.
Think about 10 games the average NES/SNES/Genesis/Playstion 1/2 owner would have had and compare them with 10 games the average console owner today would likely have. Completely different stuff.​
It’s a thing I’ve been noticing more and more, how many of these journalists have few fond memories of the Soul Calibur series, old NES games, or the Dreamcast; but they can regail you with the entire history of the X-Com series and go on long winded tirades about how much they miss point and click adventures. I have no qualms with these people, but they really appear to be in the striking majority these days.

Huh? Where are these people? Most reviewers seem to have started gaming in the 2000's and probably fondly remember Halo as a classic shooter from yesteryear.
 

Grunker

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The Codex should be on board with this. What he says is true. We're arguing for less consolitis on the PC right? Well, that's the argument for less games that tries to make themselves part of both platforms, which is what he is saying too.

"PCs are PCs and consoles are consoles, and never the twain shall meet."

I can get behind that statement.

Console games and PC games are basically the same games these days

Bingo
 

Infinitron

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Codex Year of the Donut Serpent in the Staglands Dead State Divinity: Original Sin Project: Eternity Torment: Tides of Numenera Wasteland 2 Shadorwun: Hong Kong Divinity: Original Sin 2 A Beautifully Desolate Campaign Pillars of Eternity 2: Deadfire Pathfinder: Kingmaker Pathfinder: Wrath I'm very into cock and ball torture I helped put crap in Monomyth
Huh? Where are these people? Most reviewers seem to have started gaming in the 2000's and probably fondly remember Halo as a classic shooter from yesteryear.

Yes, but that still doesn't mean there aren't more of the kind of journalists he describes than there are console nostalgists.
 

20 Eyes

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Huh? Where are these people? Most reviewers seem to have started gaming in the 2000's and probably fondly remember Halo as a classic shooter from yesteryear.

Yes, but that still doesn't mean there aren't more of the kind of journalists he describes than there are console nostalgists.

Yeah, that's probably true. Still, I don't remember the last time I read a mainstream review and thought 'this guy seems like an old-school PC gamer'.

The Codex should be on board with this. What he says is true. We're arguing for less consolitis on the PC right? Well, that's the argument for less games that tries to make themselves part of both platforms, which is what he is say too.

"PCs are PCs and consoles are consoles, and never the twain shall meet."

I can get behind that statement.

I think this is pointless to get behind because it's not going to happen. If anything, AAA games are going to get worse. With the new consoles on the horizon, graphical assets aren't going to get any cheaper to make. I think the best case scenario is for more of the industry to realize that not every game has to have an 8+ figure monstrous budget to be profitable.
 

thesoup

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After reading the title of the thread, I was actually expecting an essay saying what a great golden age of gaming this is.
However... This guy is spot on.
 

sser

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Was this article written by a twelve year old and his jawdropping number of friends? Because it's fucking retarded and anyone who agrees should feel bad. There is nothing "PC" about this generation of games. Seriously, the fuck. Are you guys serious? Honest question. Because you're totally fucking wrong if that's what you think.
 

treave

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Codex 2012
The article brings up a good point about the current drive for multiplatform all but killing the quality of gaming on both consoles and the PC.

I mean, just read this sentence.

You see, in the previous generation, many PC Gamers were starting to make the switch to console. The constant need to upgrade their system, install and patch their games, and slog through numerous troubleshooting issues made the act of gaming on PC too much work.

Is it a coincidence that modern day console gamers also have numerous troubleshooting issues and have problems installing and patching their games... on a console? I think not. PC gaming has ruined consoles by bringing in all that lazy we'll-fix-it-with-a-patch bullshit. Re: Fallout 3 on consoles.

:troll:
 

Topher

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1994. The year we were playing system shock, doom 2, UFO, jagged alliance, masters of orion and warcraft on our pc's and super metroid, earthworm jim, killer instinct and sonic 3 on our consoles.

1996. The year we played phantasmagoria, diablo and supermario 64.

1987. The year we played dungeon master and contra.

2009. The year we played modern warfare 2, borderlands, left 4 dead 2, force unleashed, arkham asylum, need for speed:shift, blood bowl and overload 2 on our, um... PS3/360/PC/Wii?!?

Something has changed and it's changed for both.
 

Morkar Left

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Was this article written by a twelve year old and his jawdropping number of friends? Because it's fucking retarded and anyone who agrees should feel bad. There is nothing "PC" about this generation of games. Seriously, the fuck. Are you guys serious? Honest question. Because you're totally fucking wrong if that's what you think.

Read the article again without bias. It's probably one of the best spot on console gamer articles I ever read (granted, I don't read that much of them).

Back in the day there was a distinct difference between games played on console and on pc. Completely different genres and completely different design philosophies. There were excellent games on consoles and there were excellent games on pcs.

Just because you liked playing games on a pc didn't meant you liked playing games on a console. I think a good comparison a pc games that got ported to a console back in the day. Starflight comes to mind as an example. Excellent port to the Genesis/MD but clearly modified to fit for a console style game. And I'm not talking about the interface here. The whole game got more focused on action and less emphasize on the sim aspect. Another thing would be rpgs; on console jrpgs, on pc wrpgs.

I remember I often played console games with friends out of courtesy and not because I enjoyed them that much but I could play hours with no end on a pc game. And I was an Amiga gamer which had a lot of similarities to consoles and was able to reproduce console games style properly if wanted. The bottom line is I never wanted a console because they had widely different games, genres and design philosophies.

I have no problem when someone doesn't like pc games and wants more oldschool console games again. What we have now is the migration of pc gamedesigners to consoles (greener pastures I guess) who got a foot in the door with some new design concepts for a console (pc gaming style). But now they have basically destroyed the old console style games and some console players are feeling as strongly about this as we do about the consolization of pc games. He comes basically to the same conclusion like we do: pc games should be designed for pc and console games should be designed for consoles.
 

circ

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I'm not just seeing this massive dumbing dumb dumb of consoles you speak of. Most likely because the last console I played for a longer period was the MD.

Fighting games are still around, all 3D twirling camera now, but they seem like the same spam special dodge dodge dodge stuff like before.

Platformers are doing just fine. There are even classic platformers and people apparently loved world of Goo, is that a platformer? Something with ragdolls. There are even semi-indie developers making old school platformers just for consoles with innovative (well not really) graphics so PC gamers go all jelly.

Zelda went from a 2D adventure game into a 3D adventure game. I played that Ocarina thing and had fun back in the day. I don't think it has changed that much?

Shooters have always sucked on consoles and they all seem the same. Perfect Dark or something looks like it plays pretty much like Goldeneye. Supposedly Goldeneye was amazing. It didn't seem like anything special to me at the time.

JRPG's, save for increasingly retarded stories and over-reliance on QTE seem to be well, like the same stuff.

So where's this PC-fication of interface and games this guy talks about, because I'm not seeing it.
 

Morkar Left

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MD is stone age...

I'm not a consoles guy but there seems to be a lot of gamers who disagree with some of the latest installments of longtime-franchises (difficulty, execution). The point is that nearly all the media mainstream coverage lies on games like Skyrim, Mass Effect and Dragon Ages -> games that originated from pcs and it shows, doesn't matter how crippled they are.

Yes, what I’m seeing here is the industry increasingly moving towards two different extremes with the middleground slowly vanishing. One almost wonders if this will tear the industry apart. Maybe not cause a “collapse” per-se, but definitely a split. Actually, considering how apparent this split already is…well…yeah.

Another random thought that comes to my mind; maybe players getting sick of 3D engines and want some 2D style back (with 3D objects maybe)?
 

circ

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Completely forgot about BioWare's and Bethesda's refuse making it to consoles too. Still, they have all the semi-classic stuff, not someone elses fault this guy didn't buy a Wii I guess.

It hasn't gotten to the point where every game is a BW gaysim or whatever. This guy really should check out the PC platform to see the abyss.
 

Marsal

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In Japan, the PC had a stigma as being a pervert’s game system as it’s lack of regulation allowed pornographic games to flourish on it.
6Ab2q.gif
 

Infinitron

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Codex Year of the Donut Serpent in the Staglands Dead State Divinity: Original Sin Project: Eternity Torment: Tides of Numenera Wasteland 2 Shadorwun: Hong Kong Divinity: Original Sin 2 A Beautifully Desolate Campaign Pillars of Eternity 2: Deadfire Pathfinder: Kingmaker Pathfinder: Wrath I'm very into cock and ball torture I helped put crap in Monomyth
b Says:

June 5, 2012 at 8:13 am
I’m a proud member of Glorious PC Gaming Master Race and I agree with what you wrote. I would like nothing more than see you filthy console peasants get your true console games back and stop the leak of stupidity to the PC. We can then get true PC games back and both get along. Win-win!

:greatjob:
 

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