Good Old Games
Donate to Codex
Putting the 'role' back in role-playing games since 2002.
Odds are, something you like very much sucks. Why? Because this is the RPG Codex
News Content Gallery People Games Companies  
Forums About Donate RSS Contact Us!  

Pillars of Eternity II Fig Update #17: Intelligent Weapon Stretch Goal, Josh Sawyer Q&A Stream #4

Visit our sponsors! (or click here and disable ads)

Pillars of Eternity II Fig Update #17: Intelligent Weapon Stretch Goal, Josh Sawyer Q&A Stream #4

Game News - posted by Infinitron on Fri 24 February 2017, 01:08:42

Tags: Aarik Dorobiala; Bobby Null; Carrie Patel; J.E. Sawyer; Obsidian Entertainment; Pillars of Eternity II: Deadfire

In the last 24 hours, the funding rate for the Pillars of Eternity II: Deadfire Fig campaign has skyrocketed. With a combination of investment funds and normal pledges it's busted through three stretch goals, and a final tally of $4M and beyond now looks like a sure thing. Last night, Josh Sawyer appeared on the fourth and final of the campaign's weekly Q&A Twitch streams, this time accompanied by his grognardy Lead Designer Bobby Null. I can't say there were any standout moments in this one, but as usual a transcript is available courtesy of Fereed from Reddit.


As we enter the final day of the campaign, Obsidian have published a new Fig update recapping its important events and announcing the first stretch goal between $4M and $5M. If the campaign reaches $4.25M, a Lilarcor-like talking weapon will be added to the game. The update also has some additional details about Ydwin, the eighth companion from the $5M stretch goal. I quote:

Ydwin and a New Stretch Goal

We wanted to give you more detail on our potential 8th companion and current sidekick Ydwin, the Pale Elf. An image of her appears above, giving you some sense of what she'll look like, but we've got a more detailed description of how should could be fleshed out as a complete companion in Pillars II, courtesy of Narrative Designer Carrie Patel, as well:

Ydwin, our eighth and final companion (we hope!), is a pale elf rogue/cipher with extensive training as an animancer. She was born in a remote, lawless settlement in the White that Wends, where she witnessed the cruelest extremes of kith and nature. Her observations fueled a fascination with animancy, and she eventually made her way to the Vailian Republics to study. She's since become an accomplished master in the field, and advances with luminous adra in the Deadfire have drawn her to the archipelago.

Let's push hard to unlock Ydwin and get her into the game!

$4.25 Million Stretch Goal - Intelligent Soulbound Weapon


Finally, since we're closing in minute by minute on the incredible goal of $4 million, we thought it would only be fair if we included some information on our stretch goal at $4.25, which will get us one step closer to unlocking Ydwin!

Our love for talking weapons goes back long ago, to our days playing pen and paper games, and we have fond memories of Lilarcor from Baldur's Gate II. Now it's time for our own talking, intelligent weapon in Pillars of Eternity II: Deadfire! This stretch goal at $4.25 million will add a soulbound weapon, which is infused with a personality that can speak to you throughout your adventure.
Obsidian will be heavily active on social media tomorrow, with a Reddit AMA at 12:00 PST and a Twitch livestream from 9:00 PST until the end of the campaign. They're going to finish this thing with all cannons blazing. It's hard to believe the campaign can reach $5M, but it'll be interesting to see how close it gets.

There are 40 comments on Pillars of Eternity II Fig Update #17: Intelligent Weapon Stretch Goal, Josh Sawyer Q&A Stream #4

Site hosted by Sorcerer's Place Link us!
Codex definition, a book manuscript.
eXTReMe Tracker
rpgcodex.net RSS Feed
This page was created in 0.0453319549561 seconds