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Starfield Pre-Release Thread [GAME RELEASED, GO TO NEW THREAD]

Moink

Cipher
Joined
Feb 28, 2015
Messages
673
#ghettomarketing
 

Latro

Arcane
Joined
Jun 5, 2013
Messages
7,366
Location
Vita umbratilis
Bethesda have been behind the trends for over a decade. They put a turret sequence in Fallout 4 after everyone had been tired of shooters doing that for 5 years. I'm honestly surprised they didn't ask Inon Zur for Hans Zimmer WHOMP WHOMPs every other track.
That’s what happens when your staff is comprised of non-gamers. Same issue with Obsidian.
 

Hace El Oso

Arcane
Patron
Joined
Jan 5, 2020
Messages
3,265
Location
Bogotá
-chunky 60s style spacesuit design is a mistake. NMS was going for old scifi book covers that worked better.

NMS is just a cartoon, like everything now is a cartoon. I’ll take my realism where I can find it. Even the mine in the leaked footage was passingly authentic, which I was surprised by.

That’s what happens when your staff is comprised of non-gamers. Same issue with Obsidian.

I don’t think I will get games I like more from people who are up on all the latest pop culture trends. In fact, I suspect the lingering fumes of the long-dead ‘Frat Bro School of Game Development’ are the only thing separating Bethesda from Obsidian and Larian in any meaningful sense.
 
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Grampy_Bone

Arcane
Joined
Jan 25, 2016
Messages
3,740
Location
Wandering the world randomly in search of maps
I’ll take my realism where I can find it.
If you want realism then throw all your guns away, one bullet and that balloon you are wearing explosively decompresses.

armageddon-what-are-you-doing-with-a-gun-in-space.gif
 

Orud

Scholar
Patron
Joined
May 2, 2021
Messages
1,117
Strap Yourselves In Codex Year of the Donut Codex+ Now Streaming!
That’s what happens when your staff is comprised of non-gamers. Same issue with Obsidian.
When marketing starts to decide what products to create vs marketing selling the products. It's a common shift in companies the past 2 decades, plenty of business literature that tries to sell the concept to you.

I read 'The Purple Cow', and several others, back in my college days as it goes to length into this subject. It's a short book, incase you're looking for a good laugh and see many of the modern world's problems gleefully being sold to you as a good thing. My professor had a good chuckle when I pointed out the problems with this philosophy during the verbal defense of my dissertation about it. Despite the obvious issues, it's going to stay this way until someone finds an easier formula for the unskilled, unlucky or unimaginative to squize the money out of people.
 
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Be Kind Rewind

Educated
Zionist Agent
Joined
Mar 14, 2021
Messages
498
Location
Serbia
The heavy gun animations both in use and putting away are lifted from Fallout 4
- The quickmenu is lifted from Fallout 4 in general design and function.
- NPC death animations are from Fallout 4
- The use of health regen functions the same as Fallout 4 and uses a very similar sound to that of the Stimpack
As predicted by the main menu analysis, with only a picture of someone's nose and you can accurately estimate their IQ and morality, look at a picture of a main menu and you already know what the game will be like.

I'm just here to say that I was right that the target audience for this game is indeed niggers.

fiirstzffxp.png
 

dsndo

Educated
Joined
Jan 25, 2022
Messages
85
I liked Bethesda games when I was 15 and my brain wasn't fully developed yet. I've been watching their progress for over a decade and they're still making games for young teenagers but somehow the creative minds behind this product are in their 50's. Bizarre. Starfield feels like a theme park you're going to with your parents that you are starting to feel too old for. There isn't any hint of danger or mystery. I somewhat admire Todd's vision and passion but the execution is way off. I suspect that Emil buffoon may be the main culprit. Bethesda desperately needs to poach a Creative Director from Rockstar or FROM and bump up their games up from a PG-13 rating.
 

hellbent

Augur
Joined
Aug 17, 2008
Messages
325
Why are they marketing this to 90s kids who want to grow up to work as an accountant for NASA?

Where's my big-titty alien wenches shooting 40k plasma guns?

Everything in modern year is destined to be lame.

A good marketing campaign should get oldfag fans excited :bounce: and also try to draw in new blood as well. Beth running promos to appeal to longtime (old) gamers in addition to what they are doing to draw in new buyers would seemingly be more productive than narrowcasting to people who are like "whut's a arepeegee?"

I'm still gonna play demo this day one, because who among us doesn't play :popamole:when we're not playing 4D chess and sampling the finest merlots.
 

Latro

Arcane
Joined
Jun 5, 2013
Messages
7,366
Location
Vita umbratilis
-chunky 60s style spacesuit design is a mistake. NMS was going for old scifi book covers that worked better.

NMS is just a cartoon, like everything now is a cartoon. I’ll take my realism where I can find it. Even the mine in the leaked footage was passingly authentic, which I was surprised by.

That’s what happens when your staff is comprised of non-gamers. Same issue with Obsidian.

I don’t think I will get games I like more from people who are up on all the latest pop culture trends. In fact, I suspect the lingering fumes of the long-dead ‘Frat Bro School of Game Development’ are the only thing separating Bethesda from Obsidian and Larian in any meaningful sense.
I don’t identify “gamer” with “pop culture consumer”. What games do larian devs play? I snooped the obsidian steam group a few years ago and I noticed nearly all of the accounts were unused. I doubt Bethesda is better, and I would argue this is the difference between Western and Japanese devs; the latter are actually active gamers.
 

Latro

Arcane
Joined
Jun 5, 2013
Messages
7,366
Location
Vita umbratilis
I liked Bethesda games when I was 15 and my brain wasn't fully developed yet. I've been watching their progress for over a decade and they're still making games for young teenagers but somehow the creative minds behind this product are in their 50's. Bizarre. Starfield feels like a theme park you're going to with your parents that you are starting to feel too old for. There isn't any hint of danger or mystery. I somewhat admire Todd's vision and passion but the execution is way off. I suspect that Emil buffoon may be the main culprit. Bethesda desperately needs to poach a Creative Director from Rockstar or FROM and bump up their games up from a PG-13 rating.
It would help if any of their project leads actually played video games. I can’t imagine Todd Howard playing Elden Ring, although he should have since that game more or less filled the TES hole.
 
Joined
Sep 26, 2022
Messages
91
-chunky 60s style spacesuit design is a mistake. NMS was going for old scifi book covers that worked better.

NMS is just a cartoon, like everything now is a cartoon. I’ll take my realism where I can find it. Even the mine in the leaked footage was passingly authentic, which I was surprised by.

That’s what happens when your staff is comprised of non-gamers. Same issue with Obsidian.

I don’t think I will get games I like more from people who are up on all the latest pop culture trends. In fact, I suspect the lingering fumes of the long-dead ‘Frat Bro School of Game Development’ are the only thing separating Bethesda from Obsidian and Larian in any meaningful sense.
I don’t identify “gamer” with “pop culture consumer”. What games do larian devs play? I snooped the obsidian steam group a few years ago and I noticed nearly all of the accounts were unused. I doubt Bethesda is better, and I would argue this is the difference between Western and Japanese devs; the latter are actually active gamers.
I guess programmers at those studios are the only ones playing video games. Shame they have so little input in storytelling these days. Tim Cain was both a programmer and a writer afaik.
 

Latro

Arcane
Joined
Jun 5, 2013
Messages
7,366
Location
Vita umbratilis
-chunky 60s style spacesuit design is a mistake. NMS was going for old scifi book covers that worked better.

NMS is just a cartoon, like everything now is a cartoon. I’ll take my realism where I can find it. Even the mine in the leaked footage was passingly authentic, which I was surprised by.

That’s what happens when your staff is comprised of non-gamers. Same issue with Obsidian.

I don’t think I will get games I like more from people who are up on all the latest pop culture trends. In fact, I suspect the lingering fumes of the long-dead ‘Frat Bro School of Game Development’ are the only thing separating Bethesda from Obsidian and Larian in any meaningful sense.
I don’t identify “gamer” with “pop culture consumer”. What games do larian devs play? I snooped the obsidian steam group a few years ago and I noticed nearly all of the accounts were unused. I doubt Bethesda is better, and I would argue this is the difference between Western and Japanese devs; the latter are actually active gamers.
I guess programmers at those studios are the only ones playing video games. Shame they have so little input in storytelling these days. Tim Cain was both a programmer and a writer afaik.
Now that everyone is doing open world, Bethesda’s approach is not good enough. They need creative visionaries who participate in their own industry, not businessmen who spend more time golfing.
 

HarveyBirdman

Liturgist
Joined
Jan 5, 2019
Messages
1,048
https://gofile.io/d/NU1YWR backup someone else posted
Holy shit. This looks so bad.

Nothing about the opening sequence remotely piques my interest. In candor, everything is so generic I'm suspicious that Bethesda ran the story through a series of AI permutations to reach "perfection". And if the pacing of the whole game is as self-importantly slow as this funeral dirge of an intro, then lights out.

Saw an apparent leak where some reviewer said the first couple hours basically suck cock, but then when the game opens up it's really great. I hope that's true.
 

RobotSquirrel

Arcane
Developer
Joined
Aug 9, 2020
Messages
1,981
Location
Adelaide
Holy shit. This looks so bad.
The AI looks completely brain dead, and its clearly biasing the player over allied NPCs just standing the middle of a gun fight and not even crouching or taking cover. Spaceship AI also looks pretty dumb as well, it just moves towards something and doesn't factor in things like strafing.
 

jaekl

Learned
Patron
Joined
May 1, 2023
Messages
1,050
Location
Canada
They've been making the same game except incrementally more retarded for like 20 years. If you're speculating about how it's going to be, close your eyes and imagine the game "Fallout 4" except slightly more retarded and in space. There, saved you from having to watch any more trailers and youtube personalities.
 

Tyranicon

A Memory of Eternity
Developer
Joined
Oct 7, 2019
Messages
6,437
They've been making the same game except incrementally more retarded for like 20 years. If you're speculating about how it's going to be, close your eyes and imagine the game "Fallout 4" except slightly more retarded and in space. There, saved you from having to watch any more trailers and youtube personalities.

My thoughts exactly. I don't know why people expect innovation from companies historically resistant to change.

It's Fallout in space, full stop.

People get this game so they can throw on 20,000 porn mods and competely rehaul game mechanics so it plays like Tekken or whatever. Almost nobody but diehard Todd fans are gonna buy this to play generic space cringe RPG.
 

mediocrepoet

Philosoraptor in Residence
Patron
Joined
Sep 30, 2009
Messages
12,508
Location
Combatfag: Gold box / Pathfinder
Codex 2012 Codex+ Now Streaming! MCA Project: Eternity Divinity: Original Sin 2
Why are they marketing this to 90s kids who want to grow up to work as an accountant for NASA?

Hey, fuck you!
The '90s were awesome! Accountants are awesome! And space accountants are super awesome!!

If you don't see that, you've never experienced the sublime joy of Master of Orion 3. :bounce:

EDIT: As an aside, now I want to see "Space Accountant Simulator" that puts you on a space station with crazy laser battles going on around your workplace, while you sit in front of a terminal running Excel 40k.
 

jaekl

Learned
Patron
Joined
May 1, 2023
Messages
1,050
Location
Canada
They've been making the same game except incrementally more retarded for like 20 years. If you're speculating about how it's going to be, close your eyes and imagine the game "Fallout 4" except slightly more retarded and in space. There, saved you from having to watch any more trailers and youtube personalities.

My thoughts exactly. I don't know why people expect innovation from companies historically resistant to change.

It's Fallout in space, full stop.

People get this game so they can throw on 20,000 porn mods and competely rehaul game mechanics so it plays like Tekken or whatever. Almost nobody but diehard Todd fans are gonna buy this to play generic space cringe RPG.
Well bro I've noticed in life that the more lame, low quality and retarded something is, the more people seem to buy it. So don't let that type of stuff factor in to your sales predictions.
 

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