Lord_Potato
Arcane
Hi guys and girls,
I am slowly approaching the end of my Assassin's Creed: Odyssey playthrough (about to hit a 100 hour mark, only eastern islands and Macedon remains to be explored), thus my inner graphic whore is almost sated and should not need nourishment for some months.
So I am planning to play some of the older games that focus on gameplay mechanics, rather than gorgeous vistas and sumptous art design. Among them there will surely be a place for Teudogar and the Alliance with Rome, but I'd also love to seriously start an adventure with Jeff Vogel's games.
So far my experiences with his creations are: suspended campaigns of Geneforge 1 and Avadon: the Black Fortress. However I feel that his earlier works fascinate me more. Among them the Nethergate games hold a special place, mixing actual ancient history with fantasy elements. I'd love to give the a try, but since one is a remake of the other, I will be focusing on one of them
So, which one should I try?
The original:
Or the remake:
Despite the fact than 8 years separate these games, graphically there are very similar, with most of the assets reused in the remake. Ressurection offers a larger resolution and slightly bigger game window, which is always a plus, especially in a game with lots of tactical combat. Jeff Vogel himself considers Ressurection to be a better game, more finished and with lots of additional content. However I am interested in the opinion of RPG Codex veterans: wasn't anything of substance lost in translation?
What are the differences in mechanics, content, story (if possible, without spoilers, please!)? Which is more representative for Vogel's work?
I possess both of them and they run fine on devices available to me, so the technical side of the choice is irrelevant.
Thanks in advance!
I am slowly approaching the end of my Assassin's Creed: Odyssey playthrough (about to hit a 100 hour mark, only eastern islands and Macedon remains to be explored), thus my inner graphic whore is almost sated and should not need nourishment for some months.
So I am planning to play some of the older games that focus on gameplay mechanics, rather than gorgeous vistas and sumptous art design. Among them there will surely be a place for Teudogar and the Alliance with Rome, but I'd also love to seriously start an adventure with Jeff Vogel's games.
So far my experiences with his creations are: suspended campaigns of Geneforge 1 and Avadon: the Black Fortress. However I feel that his earlier works fascinate me more. Among them the Nethergate games hold a special place, mixing actual ancient history with fantasy elements. I'd love to give the a try, but since one is a remake of the other, I will be focusing on one of them
So, which one should I try?
The original:
Or the remake:
Despite the fact than 8 years separate these games, graphically there are very similar, with most of the assets reused in the remake. Ressurection offers a larger resolution and slightly bigger game window, which is always a plus, especially in a game with lots of tactical combat. Jeff Vogel himself considers Ressurection to be a better game, more finished and with lots of additional content. However I am interested in the opinion of RPG Codex veterans: wasn't anything of substance lost in translation?
What are the differences in mechanics, content, story (if possible, without spoilers, please!)? Which is more representative for Vogel's work?
I possess both of them and they run fine on devices available to me, so the technical side of the choice is irrelevant.
Thanks in advance!