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OpenAnno trailer and date set for first playable release.

LCJr.

Erudite
Joined
Jan 16, 2003
Messages
2,469
<strong>[ Trailer ]</strong>

<p>OpenAnno is an opensource game based on Sunflower's Anno series using <a href="http://www.fifengine.de/" target="_blank">FIFE.</a>  They've put a <a href="http://www.youtube.com/watch?v=oW10LGGNWO0" target="_blank">short trailer</a> up on YouTube for you to check out. </p><p>October 1st has been set as the release date for their first playable demo.   </p><blockquote><p><strong>What can you expect from the demo?</strong></p><ul><li>Working ships.</li><li>First little economy (food and textile production chains).</li><li>Pioneer level citizens that consume your resources and pay taxes.</li><li>Saving and Loading of game states.</li><li>2 test maps.</li><li>Nice graphics for most of the buildings.</li><li>Streets can be built and pathfinding for units.</li></ul></blockquote><p>You can see their homepage <a href="http://www.openanno.org/devblog/" target="_blank">here.</a> </p>
 

OSK

Arcane
Patron
Joined
Jan 24, 2007
Messages
8,028
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Is this based off the one game where you needed to place buildings within a certain distance of other buildings?

That game always frustrated me mid to late game.
 

LCJr.

Erudite
Joined
Jan 16, 2003
Messages
2,469
If the one game you're referring is part of the Anno series then yes. If not then no.
 

Fez

Erudite
Joined
May 18, 2004
Messages
7,954
I like the city builder series of games, so this kind of thing sounds good to me.
 

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