Andhaira
Arcane
- Joined
- Nov 25, 2007
- Messages
- 1,868,993
How detailed do you like your npc's? Now note by npc's I do not mean the characters that JOIN your party (Jaheira, Iolo, Bastila, Sulik, etc) but the 'mundane' npc's populating the world. Most rpg's get away with npc's only having a single line or so of repetitive dialogue. Others have more detailed npc's. (Divine Divinity, Gothic, etc) Which do you prefer?
Now obivously its a matter of resources and cost. While mhaving lots of npc's walking around makes for more 'realism' sad fact is that its very costly to write individual stuff for each. IMO the best way to do it is try to have a large number of nbpc's wandering about towns (but not overly large) and set aside individual dialogue/quests/background for each. No need to go all out or give them all speech (if you can afford it thats great though) but at least give them all unique text and background and stuff to add to the game.
Now obivously its a matter of resources and cost. While mhaving lots of npc's walking around makes for more 'realism' sad fact is that its very costly to write individual stuff for each. IMO the best way to do it is try to have a large number of nbpc's wandering about towns (but not overly large) and set aside individual dialogue/quests/background for each. No need to go all out or give them all speech (if you can afford it thats great though) but at least give them all unique text and background and stuff to add to the game.