Vault Dweller
Commissar, Red Star Studio
- Joined
- Jan 7, 2003
- Messages
- 28,035
Vault Dweller said:Loading screens with some descriptions.
Loading is pretty fast now. There would be an "enter" button to actually enter the location, giving you enough time to gawk and read. I'm thinking of using such pictures even when no loading is required (example, enter a poor area of a town, etc).Whipporowill said:Vault Dweller said:Loading screens with some descriptions.
So, we're predicting how much of a load time, considering we'll have time reading descriptions and gawking at artwork? :wink:
Vault Dweller said:I'm thinking of using such pictures even when no loading is required (example, enter a poor area of a town, etc).
Vault Dweller said:Loading screens with some descriptions.
Ok, how is the art overall? Not the quality, but all the other shit: what it shows, what it doesn't show, mood, atmosphere, architecture, people, do we need people there, etc?Whipporowill said:I sure as hell won't mind if the artwork is of that caliber and if it helps set the tone for the new area it's sure warranted.
Heh.Just get the game done now. You hype-machine you.
You didn't like the black-n-white art at all?Mefi said:I wasn't expecting something that good.
Nope, no stealing of my artists. We'll post more stuff later. I'm planning to have 20-25 pictures like that. Key word is "planning", so it's not a promise.Able to reveal the artist VD?
That's what I thought.Pictures of that quality will really help set the atmosphere of an area as well as guiding the imagination on things like scale.
Huh? I'm pretty sure it's a child unless you mean something else.Spacemoose said:Who's the dwarf in the background?
what it shows, what it doesn't show, mood, atmosphere, architecture, people, do we need people there, etc?
Vault Dweller said:You didn't like the black-n-white art at all?.
Vault Dweller said:Ok, how is the art overall? Not the quality, but all the other shit: what it shows, what it doesn't show, mood, atmosphere, architecture, people, do we need people there, etc?
That's the one. Most towns have been damaged in the war to various degrees, and they lacked resources to fix and maintain them after. Add a few centuries...Mefi said:I got the sense of a city in decline, still alive and still kicking but too beaten down to do anything but fly the flag for a bit longer
It does.In some aspects it reminded me of Mieville's settings but without the steam, if that makes sense.