Shuma
Scholar
- Joined
- Feb 26, 2008
- Messages
- 208
The statline:
1st IT is interceptions.
1st TC is tackles.
2nd IT is interceptions thrown.
2nd TC is times that player has been tackled.
And Prehensile Tail is not crap. The CPU dodges nonstop. A few guys in the backfield with that skill will greatly increase turnovers caused. I wouldn't choose it over bread and butter skills like block, but for a 2nd skill for your defensive Beastmen, it is excellent. In fact, it's best against 2+ dodgers like Wood Elves, since you double the chance of failure.
Claw is also top notch. It makes any armor roll 7+. So if you block a Black Orc, it's like a +2 on your armor roll. Vs. a woodelf or goblin, claw has no effect. Regardless, more armor broken = more stunned / KO'd players and eventually you'll rack up more CAS. Claw's going to be perfect for your bashers up front, ie the Mino and CWs. I'ts also good for blitzer style Beasties as well, but I prefer to use them in more versatile roles and specialize each one according to their early skill ups. E.G., I get +1 AGI on a Beastie, he can go Sure Hands / Strong Arm to be a reliable passer, or Catch (on doubles) / Pass Block / Extra Arms / Very Long Legs for a nasty interceptor. +1 STR, and you'd go Claw / MB / Piling On or Frenzy for a mini-Mino. Chaos has a tremendous amount of possibilities for interesting player development.
I would only get Foul Appearance if you're afraid of being blocked. That shouldn't happen too often as Chaos. It's better for Skaven, Gutter Runners especially.
Big Hand / Extra Arms / Sure Hands will net you an extremely reliable ball hanlder, but be careful to spread around the SPPs.
Pick a flexible dev plan for each Beastie, and modify as you roll your skill ups. Sometimes, you'll get 3 +AGI players on the same team. Now all of a sudden, you can have an excellent passing game on top of your already formidable skills up front.
By the way, someone help me figure out the statlines - number - Most Valuable Player - Touchdowns - Passes completed - Receptions - IT? (interception?) - Deaths caused - Casualties caused - KOs caused - TC? (turnover caused?) - Yards Passing - Yards Running - Injuries Taken - Knock Outs taken - IT? (intercepted passes?) - Tackles (taken?) - Star Player Points
1st IT is interceptions.
1st TC is tackles.
2nd IT is interceptions thrown.
2nd TC is times that player has been tackled.
And Prehensile Tail is not crap. The CPU dodges nonstop. A few guys in the backfield with that skill will greatly increase turnovers caused. I wouldn't choose it over bread and butter skills like block, but for a 2nd skill for your defensive Beastmen, it is excellent. In fact, it's best against 2+ dodgers like Wood Elves, since you double the chance of failure.
Claw is also top notch. It makes any armor roll 7+. So if you block a Black Orc, it's like a +2 on your armor roll. Vs. a woodelf or goblin, claw has no effect. Regardless, more armor broken = more stunned / KO'd players and eventually you'll rack up more CAS. Claw's going to be perfect for your bashers up front, ie the Mino and CWs. I'ts also good for blitzer style Beasties as well, but I prefer to use them in more versatile roles and specialize each one according to their early skill ups. E.G., I get +1 AGI on a Beastie, he can go Sure Hands / Strong Arm to be a reliable passer, or Catch (on doubles) / Pass Block / Extra Arms / Very Long Legs for a nasty interceptor. +1 STR, and you'd go Claw / MB / Piling On or Frenzy for a mini-Mino. Chaos has a tremendous amount of possibilities for interesting player development.
I would only get Foul Appearance if you're afraid of being blocked. That shouldn't happen too often as Chaos. It's better for Skaven, Gutter Runners especially.
Big Hand / Extra Arms / Sure Hands will net you an extremely reliable ball hanlder, but be careful to spread around the SPPs.
Pick a flexible dev plan for each Beastie, and modify as you roll your skill ups. Sometimes, you'll get 3 +AGI players on the same team. Now all of a sudden, you can have an excellent passing game on top of your already formidable skills up front.