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Peter is funny

Shoelip

Arbiter
Joined
Sep 27, 2006
Messages
1,814
I couldn't understand the speakers.
 

DraQ

Arcane
Joined
Oct 24, 2007
Messages
32,828
Location
Chrząszczyżewoszyce, powiat Łękołody
Oblivion is really mediocre game in general and one of the worst RPGs evar.

First, almost everything is set to your level. Almost everything that isn't level scaled requires you to be on set level or above. No risk, no rewards from exploration, immersion fucking ground to dust by hordes of bandits and marauders running around with ridiculously powerful gear that doesn't even exist in game world before you, the player, hit certain level.
You can do any quest except daedric ones at any level, including becoming the champion of the Arena at fucking level one and stopping your generic demonic invasion at level two.

Second, story sucks. First, emperor's bodyguard sends you, the escaped criminal he caught over the body of the Emperor with bloodied sword in one hand, emperor's amulet in the other after he suffered brain damage and entrusted you with the task of protecting grandpa Uriel, across the Cyrodiil with said unbelievably important amulet and without any escort. Then it goes downhill.

Third, dialogue sucks. There is very little of it (at least the Wiki NPCs in Morrowind had a lot to tell you), the NPCs sometimes switch their voices two or three times during conversation, voice acting is at best mediocre, unlike Morrowind where each race and sex had their own distinct voice in Oblivion there is one voice per two or three races per sex, dialogue options are mostly nonexistant.

Fourth, AI sucks. It might suck less than in Morrowind, but it sucks in much more glaring manner. NPCs often get themselves killed in most retarded ways or perform other agonizingly stupid acts. Guards killing people for stealing bread are frequent sight. Combat AI is painfully predictable. Npcs are oblivious to dying comrades, corpses strewn around, environmental hazards and audio cues - games like Deus Ex or Unreal had AI that was superior in all possible ways several years before, when many games could run without hardware aceleration and no one even heard about shaders. To top it all random conversations between NPCs are not only repetitive disjointed and plain dumb, but most of them are gameplay tips. Why should random citizen #67 give a shit about about training block or buying fucking staves?

Fifth - there are probably about three misc quests with some actual choice involved, all the other quests, including major questlines are completely linear, sometimes forcing you to behave like a retard and continue with the questline, eventually falling into some trap, despite the fact that even a moron would discover that something is wrong. To add insult to injury one of the MG recommendation quests features a complete mockery of C+C, as you're forced to choose whether you want to give an item to questgiver A, then steal it for questgiver B or vice-versa, in both cases collecting both rewards.

Sixth - lore, setting and moral ambiguity - arguably the most vital components when it comes to making a TES game interesting. Completely neutered, raped and butchered.

Seven - materials and items. Instead of having different materials with individual properties, as seen in Morrowind, there is linear progression: material n+1 is harder, heavier and more protecting/damaging than material n. So it's iron<steel<silver<dwarven<elven<glass<ebony<daedric in case of weapons (yes, glass is much heavier and more durable than steel in Ob). Of course, each material features full set of weapons, so we can see such oddities as glass and silver bows or glass maces and hammers (resembling giant lollypops). Say bye-bye to light, fragile, but wickedly sharp glass from Morrowind.

Eight - general mechanics. Failure doesn't exist in Oblivion. Chgaracters always succeed at casting spells, hitting targets and making potions. If your marksman skill is still minimal and you pick up a bow in Oblivion, expect to achieve pinpoint accuracy, although your arrows will mysteriously lose solidity and stick almost harmlessly to the target (perhaps they are made of karach). Roughly the same applies to other weapons (also made of karach, it'd appear). Many skills, items and spell effects were cut from the game further impoverishing the experience. There are no spears and axes are blunt. There is no levitation. Changes in spellcasting mechanics and spell selection made mages just another kind of warriors using fireballs instead of swords. Everyone accepts the bribes. Lockpicking and speechcraft are handled through minigames effectively bypassing the need for character skill.

Etc.
 

Jasede

Arcane
Patron
Joined
Jan 4, 2005
Messages
24,793
Insert Title Here RPG Wokedex Codex Year of the Donut I'm very into cock and ball torture
I really don't care since I've read this about 3000495049 times already, DraQ. I would rather read Sora/Riku fanfiction. As torture. Yeah, torture.
 

Chefe

Erudite
Joined
Feb 26, 2005
Messages
4,731
DraQ said:

Are you new to the internets?

Jasede said:
I would rather read Sora/Riku fanfiction.

I've got some with those two, but it also has Yuna, Rikku and Lulu joining in for an epic 5-some.
 

obediah

Erudite
Joined
Jan 31, 2005
Messages
5,051
Kingston said:
How clevar. Looks like we have met our match.

Hardly. I assure you that when I meet my match, all you motherfuckers are going to burn.
 

slipgate_angel

Scholar
Joined
Aug 15, 2007
Messages
288
Location
Texas
I'm sorry, but I couldn't hear what they were talking about, because the music was louder than the people talking. :x
 

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