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Let's play - Dragon Age: Origins (finished)

Whom to choose as a companion at the endgame. Options are mutually exclusive.

  • Alistair

    Votes: 0 0.0%
  • Loghain

    Votes: 4 100.0%

  • Total voters
    4

Sceptic

Arcane
Patron
Joined
Mar 2, 2010
Messages
10,872
Divinity: Original Sin
So Volly's "you can become king of the dwarves" was lies bullshit after all?

lightbane said:
Also, what happens if you have Morrigan on the party when you slay the werehag?
If you mean Flemeth, she simply won't be there if Morrigan is in the party.
 

Brother None

inXile Entertainment
Developer
Joined
Jul 11, 2004
Messages
5,673
Sceptic said:
So Volly's "you can become king of the dwarves" was lies bullshit after all?

We won't know. According to Volly, the sequence is:
- Deny your son any rights.
- Give the throne to Harrowmont
- Say you'll return to Orzammar at the final celebration sequence (Frith I hate that bit)

Then the ending cutscenes will tell you Harrowmont died and Bro ascended the throne. Right now, quite likely Bro's son, Bro Jr, will ascend the throne.

The above assuming Volly speaks true.
 

Lesifoere

Liturgist
Joined
Oct 26, 2007
Messages
4,071
I cannot get over how buttfuck ugly this game is. I mean, if you put DA screenshots next to NWN2's, you'd have a hard time telling them apart.
 

Serious_Business

Best Poster on the Codex
Joined
Aug 21, 2007
Messages
3,911
Location
Frown Town
Lesifoere said:
I cannot get over how buttfuck ugly this game is. I mean, if you put DA screenshots next to NWN2's, you'd have a hard time telling them apart.

This is about the last thing you should be saying about this game. Fuck you, at least it runs on old computers and doesn't have never ending loading times. I'll give that to the game gladly. I won't give it that it's not a boring waste of time though, and that's what you should be focusing on, because this comment is a piece of shit and you should go to hell. I think for your punishment you should actually play this game and enjoy all the sweet grindan, oh yeah
 

denizsi

Arcane
Joined
Nov 24, 2005
Messages
9,927
Location
bosphorus
Serious_Business said:
at least it runs on old computers and doesn't have never ending loading times.

Butthurt detected.

The game could have looked great and still run on old computers, you know.

Now that I think about it, I love how blades and armors are as thick as books with the rugby player elbow pieces.
 

Serious_Business

Best Poster on the Codex
Joined
Aug 21, 2007
Messages
3,911
Location
Frown Town
denizsi said:
Serious_Business said:
at least it runs on old computers and doesn't have never ending loading times.

Butthurt detected.

The game could have looked great and still run on old computers, you know.

Now that I think about it, I love how blades and armors are as thick as books with the rugby player elbow pieces.

I am butthurt about everything really but I don't see how this shitty meme applies to what I said, I have an old computer so you can suck it, not sure but I am pleased that you thought I was pissed about it

Anyway fair point, I still think it's bullshit to whine about graphics, at least go for the art direction or something.
 

Radisshu

Prophet
Joined
Jul 16, 2007
Messages
5,623
Serious_Business said:
denizsi said:
Serious_Business said:
at least it runs on old computers and doesn't have never ending loading times.

Butthurt detected.

The game could have looked great and still run on old computers, you know.

Now that I think about it, I love how blades and armors are as thick as books with the rugby player elbow pieces.

I am butthurt about everything really but I don't see how this shitty meme applies to what I said, I have an old computer so you can suck it, not sure but I am pleased that you thought I was pissed about it

Anyway fair point, I still think it's bullshit to whine about graphics, at least go for the art direction or something.

I think she did.
 

Goliath

Arcane
Zionist Agent
Joined
Jul 18, 2004
Messages
17,830
Thanks Codex for reaffirming my decision not to buy major label CRPGs anymore. By page six of this thread I was bored to death and convinced that I really don't want to play this game.
 

Lesifoere

Liturgist
Joined
Oct 26, 2007
Messages
4,071
Serious_Business said:
I am butthurt about everything really but I don't see how this shitty meme applies to what I said, I have an old computer so you can suck it, not sure but I am pleased that you thought I was pissed about it

Well then. How shitty is your PC again?

Anyway fair point, I still think it's bullshit to whine about graphics, at least go for the art direction or something.

I've noted many, many times over how shitty the writing is and how dumbfuck the unskippable dungeons are, girlfriend. With so many screenshots arranged one after another, though, the eyesore becomes extra obvious. It actually made me google up NWN2 screenshots for comparison and I was astounded at how little difference there was between the two.
 

Angthoron

Arcane
Joined
Jul 13, 2007
Messages
13,056
Lesifoere said:
I've noted many, many times over how shitty the writing is and how dumbfuck the unskippable dungeons are, girlfriend. With so many screenshots arranged one after another, though, the eyesore becomes extra obvious. It actually made me google up NWN2 screenshots for comparison and I was astounded at how little difference there was between the two.

I've had the exact same feeling all along as well. Not only does the game boast an enormous uncanny valley, it's also quite weak area-wise as well. Ferelden market? The obvious 2D mountains in backgrounds? It's been a huge disappointment - if they're making a game that's relying on many small areas (and the areas are smaller than in NWN OC), they could at least make them look detailed and good. Drakensang looked better, and that's a really wicked thing to say.

I'm not even talking about Risen and the level of detail and eyecandy in that game - and the fact that it worked much better and much more smoothly on my machine than DA. So yeah, DA doesn't even hold its weight for graphic whores in its own generation. Ow?
 

Lesifoere

Liturgist
Joined
Oct 26, 2007
Messages
4,071
The 2D backgrounds were the best; I lol'd when I first saw Ostagar and the vista in the background--which looked impressive for one split second before I realized what it was. Kind of like letting the viewer see your green/blue screen in a film.
 

denizsi

Arcane
Joined
Nov 24, 2005
Messages
9,927
Location
bosphorus
Reminded me of some screen I forgot to share a while ago. In Ostagar, I fell from the cliff during the attack:

fv93qb.jpg


http://i39.tinypic.com/9u2b2b.jpg
http://i43.tinypic.com/dmsp76.jpg
http://i44.tinypic.com/2uyn5eu.jpg
http://i42.tinypic.com/35mr2qf.jpg
 

lightbane

Arcane
Joined
Dec 27, 2008
Messages
10,207
SO MUCH FOR NEXTGEN GRAPHICS!!! I read some said some textures were of low-quality, but that's worse than I imagined... And people doesn't notice that piece of shit??
 

denizsi

Arcane
Joined
Nov 24, 2005
Messages
9,927
Location
bosphorus
You're supposed to see them only from 100 feet up but even then, they don't look all that good.
 

Brother None

inXile Entertainment
Developer
Joined
Jul 11, 2004
Messages
5,673
Are you guys retarded? Those figures are essentially textured with background-quality textures because they are backgrounds.

"ohlulz look at the texture on those far-away mountains this game looks like crap"
 

Angthoron

Arcane
Joined
Jul 13, 2007
Messages
13,056
Um... That's exactly what we were saying, BN?

Lesifoere said:
The 2D backgrounds were the best

Point is though, if the locations are this small, and the surroundings and "grand combat" scenes are nothing but a 2D decoration, then why is the game otherwise as barren? For a game made for supposedly years, I would expect more attention to detail and overall better looks for the stuff that is 3D.

Sure, the faces are uncannyvallylicious, and the lips are syncing nicely, but I can stare at those lips and play with them only but for so long...

Mmm, lips.
 

denizsi

Arcane
Joined
Nov 24, 2005
Messages
9,927
Location
bosphorus
Don't mind BN; he's also an Obsidian apologist. That should tell you a lot. In his mind, AAA studios are as good as small time indies so your criticism can never be valid, especially for such aspects beyond the core design.
shhh don't be butthurt hon, of course i'm exaggerating.
 

Twinkle

Liturgist
Joined
Sep 14, 2009
Messages
1,426
Location
Lands of Entitlement
SO MUCH FOR NEXTGEN GRAPHICS!!! I read some said some textures were of low-quality, but that's worse than I imagined... And people doesn't notice that piece of shit??

It's obvious that all half-decent programmers and artists have left the company and they should stick with licensed technology. However, I thought they'd use ultra-low poly models instead of blurry animated sprites.

"ohlulz look at the texture on those far-away mountains this game looks like crap"

Actually, all textures in this game look like crap with the exception of facial textures on several important characters.

More ugly pics are coming, bros.

Arl Eamon's Estate in Denerim. Easy xp obtainable from books scattered around.

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We'll need a plan to take down Loghain.

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facearleamon.jpg
Arl Eamon: Ah, Warden. I trust you've made yourself comfortable.

facebron.jpg
Bro: Actually, I was hoping for silk sheets and candied grapes.

facearleamon.jpg
Arl Eamon: Why don't we ensure Loghain won't have us all executed first, and worry about how to celebrate later?

facearleamon.jpg
Arl Eamon: This is Erlina. She's--

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Erlina: I am Queen Anora's handmaiden. She sent me here to ask for your help.

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Arl Eamon: Or perhaps the young lady prefers to speak for herself.

facebron.jpg
Bro: Speak fast or you'll be returned to Loghain in pieces.

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Erlina: I am here for Loghain's daughter, not for Loghain. Their interests are not so similar as they once were.

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Erlina: The queen, she is in a difficult position. She loved her husband, no? And trusted her father to protect him. When he returns with no king and only dark rumors, what is she to think?

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Erlina: She worries, no? But when she tries to speak with him, he does not answer. He tells her "not to trouble herself."

facebron.jpg
Bro: I'm still not seeing where our "help" comes in.

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Erlina: So she goes to Howe. A visit from the queen to the new arl of Denerim is only a matter of courtesy. And she demands answers.

facebron.jpg
Bro: Just get to the point of this story.

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Erlina: They now know she is a threat to her father's power.

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Erlina: I think... her life is in danger. I heard Howe say she would be a greater ally dead than alive. Especially if her death could be blamed on Arl Eamon.

facebron.jpg
Bro: Give me one good reason to believe this crazy story.

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Erlina: Because you do not want Loghain ruling Ferelden, and if Anora can speak at the Landsmeet, her voice would sway many nobles.

facearleamon.jpg
Arl Eamon: We may have no choice but to trust Anora. The queen is well-loved. If Loghain succeeded in pinning her death on me...

facearleamon.jpg
Arl Eamon: I'm not sure that's a risk we can afford to take.

facebron.jpg
Bro: Why should we trust her? This could all be a set-up.

facearleamon.jpg
Arl Eamon: I fear if this is a trap, we are already caught in it.

facearleamon.jpg
Arl Eamon: They can kill Anora whether or not we act and blame her death on us.

facearleamon.jpg
Arl Eamon: Few would believe our word over Loghain's. We can only defend ourselves with the queen in hand.

facebron.jpg
Bro: So, what do you propose we do?

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Erlina: I have some uniforms. Arl Howe hires so many new guards every day, a few more will not cause much stir.

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Erlina: I will show you to the servants' entrance. We must slip in and out with my queen before anyone is the wiser.

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Erlina: I will go ahead to Howe's estate. Meet me there as soon as you can.


Sure, walking into an obvious trap is a way to go. :roll:

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facemorrigan.jpg
Morrigan: So what is going to keep you from poisoning your target now that you have been allowed to accompany us, I wonder?

facezevran.jpg
Zevran: You are. You will be watching me ever so closely to make sure I attempt no such thing.

facemorrigan.jpg
Morrigan: And why would I do such a thing? Sneaking into our good graces in order to make another attempt is what I would do, were I you.

facezevran.jpg
Zevran: And here I was becoming rather fond of the idea of you watching me closely.

facemorrigan.jpg
Morrigan: It would be a simple enough matter to poison the food in camp. Or cut our throats while we sleep.

facezevran.jpg
Zevran: You seem rather charmed by the idea.

facemorrigan.jpg
Morrigan: It would seem an appropriate result of sparing your life.

facezevran.jpg
Zevran: Ah. Well, I'm sorry to disappoint you then. The next time I am spared I will be sure to immediately turn upon my benefactors. Will that do?


Heh, this dude remind me of someone.

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Fayd the Apprentice: What is it? I have work to do.

facebron.jpg
Bro: I have a note here from your master.

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Fayd the Apprentice: What does it say?

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Fayd the Apprentice: Ugh. I knew this would happen. Just when I was starting to get good.

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Fayd the Apprentice: Well, thanks, I guess.


Earning easy money.

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Sister Justine: Strange that matters can be so tumultuous and yet the day still be so bright.

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Sister Justine: Oh, my pardon, just thinking aloud. Are you here for the chanter's board?

facebron.jpg
Bro: Who are you?

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Sister Justine: I am Sister Justine, curator of the reliquary of this chantry.

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Sister Justine: Ahh-- and pride, again. It is hard to live up to the example of Andraste.

facebron.jpg
Bro: What's a curator do?

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Sister Justine: The archivist tends the books and I tend the sacred relics. I also search for more to add to our collection, which is more difficult that it sounds.

facebron.jpg
Bro: I found this scrolls in a Tevinter ruin.

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Sister Justine: Really? Pardon my... incredulity.

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Sister Justine: I would like to examine them, in any event.

facebron.jpg
Bro: Be careful with them. They seem ancient.

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Sister Justine: Let me see...

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Sister Justine: The scrolls are old, no question. And the script...

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Sister Justine: It's written in cipher... Early believers used them to keep their writings safe from the Tevinter magus.

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Sister Justine: These... could be authentic. Please, let me examine it.

facebron.jpg
Bro: I want some sort of collateral.

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Sister Justine: If you are charlatan, may the Maker have mercy upon you...

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Sister Justine: There is avarice in your eyes, but I believe you. In a ruins, you say?

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Sister Justine: I can give you five sovereigns. If these prove to be genuine, we can discuss more substantial payment afterwards.

facebron.jpg
Bro: Deal. Here you go.

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Sister Justine: I need parchment, quill, and ink. What was the trick to the cipher, again?

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Sister Justine: Hmm...

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Sister Justine: The bits I have made out... This may be an account of Maferath's final days and perhaps more.

facebron.jpg
Bro: So am I getting paid or not?

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Sister Justine: Maferath. You heard me, right? As in the betrayer of our prophet?

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Sister Justine: Well, to humans this is revolutionary.

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Sister Justine: Here is all of the allowance I have for acquisitions. Take it and go. A thousand, thousand blessings!


Time to upgrade light armor and experience probably the worst writing and voiceover in entire game.

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Master Wade: Herren, the bloody customers are bothering me again. What do I pay you for, anyhow?

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Herren: Sorry, sorry. Wade is a genius. Truly, you will be astonished by his work.

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Herren: But he doesn't deal with customers. If you need anything, please ask me.

4559350102_e5812b3f82_o.jpg
Master Wade: And tell him I don't want anyone looking over my shoulders, either! I'm thinking, blast it all.

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Herren: Truly sorry, sire.


Another try.

4559350338_832cf1e091_o.jpg


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Herren: Welcome, friends! Welcome to Wade's Emporium.

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Herren: We have the finest armors in Denerim -- maybe in all of Ferelden! How may we assist you?

facebron.jpg
Bro: Can Wade make something with these drake scales?

4558720045_45556f0560_o.jpg
Herren: No, uh, no he can't--

4559350102_e5812b3f82_o.jpg
Master Wade: Did I hear right? You, you, uh -- man -- you. You have drake scales?

facebron.jpg
Bro: I do right here.

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Master Wade: Look at this, Herren, it's real. Some never see a single scale in their lives!

4559350102_e5812b3f82_o.jpg
Master Wade: I must make this. Tell the, uhh, customer, is it? I'll do everything to work on this immediately!

facebron.jpg
Bro: Are you sure you can make quality armor with this?

4559350102_e5812b3f82_o.jpg
Master Wade: I'd stake my life on it, friend.

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Herren: Where is your humility when we really need it...

facebron.jpg
Bro: I'll pay ten sovereigns extra. Make it good and quickly.

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Master Wade: Excellent. You won't regret it. Think of the possibilities, Herren, think of it!

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Herren: I'm trying to stop.


Suffering to the end. More crappy sidequests.

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facebartender.jpg
Bartender: What can I get you, stranger?

facebron.jpg
Bro: I've finished a favor for one of your "interested parties".

facebartender.jpg
Bartender: (He nods discretely, and makes note of the recognition you are owed.)

facebron.jpg
Bro: (Nod and leave.)



facebartender.jpg
Bartender: What can I get you, stranger?

facebron.jpg
Bro: Anyone need help? Maybe with something not strictly legal?

facebartender.jpg
Bartender: (He glances around for prying eyes, then produces a few notes on behalf of "interested parties".)


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Breaking into this room provokes major butthurt among city guard you'll have to deal with.

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A reward for "Friends of Red Jenny" quest.

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Mysterious Door: The door open a crack in response to your knock. There is a light breeze, like a change in pressure.

Bro: Present the small painted box.

Mysterious Door: A large shadow nods. A pouch of coins appears in exchange.

Mysterious Door: The door closes.


Of course, only a party of four can deal with city problems.

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Random encounter in the city. Pretty important one.

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Taliesen: And so here is the mighty Grey Warden at long last. The Crows send their greetings, once again.

facezevran.jpg
Zevran: So they sent you, Taliesen? Or did you volunteer for the job?

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Taliesen: I volunteered, of course. When I heard that the great Zevran had gone rogue, I simply had to see it for myself.

facezevran.jpg
Zevran: Is that so? Well here I am, in the flesh.

4559340165_f6e526e393_o.jpg
Taliesen: You can return with me, Zevran. I know why you did this, and I don't blame you. It's not too late. Come back and we'll make up a story. Anyone can make a mistake.

facebron.jpg
Bro: Fine. I'll kill you all, if you prefer.

facezevran.jpg
Zevran: No need. I did not come here to betray you.

facezevran.jpg
Zevran: I'm sorry, my old friend. But the answer is no. I'm not coming back... and you should have stayed in Antiva.


4559340371_3015c2a049_o.jpg


They were almost successful.

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facezevran.jpg
Zevran: And there it is. Taliesen is dead, and I am free of the Crows.

facezevran.jpg
Zevran: They will assume that I am dead along with Taliesen. So long as I do not make my presence known to them, they will not seek me out.

facebron.jpg
Bro: So long as nobody tells them, as well.

facezevran.jpg
Zevran: Are you implying that you might do so?

facebron.jpg
Bro: Don't be ridiculous.

facezevran.jpg
Zevran: I have enjoyed our company, but I am wondering if it not time for me to leave. That would be the practical thing to do, no?

facezevran.jpg
Zevran: There is a freedom awaiting me that I have never known. But I suppose the decision is yours. Will you let me go?

facebron.jpg
Bro: (Persuade) Don't you want to stay for the treasure?

facezevran.jpg
Zevran: Hmmm. All right. You make a convincing argument. You do seem to stumble onto treasure on a regular basis, somehow.

facezevran.jpg
Zevran: Let us return to the task at hand, then. There is still much to be done, yes?


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Moving to the next level.

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The stuff I hate about this game - zero world reactivity. You start fighting just near NPCs' asses and yet they don't run away, call for guards or try to intervene.

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Tania: Yes?

facebron.jpg
Bro: Would someone like to handle this for me?

faceoghren.jpg
Oghren: Er, hm. Oh! Good news, lady: you're single!

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Tania: What?! This is terrible! My beloved!


Obvious Baldur's Gate reference is obvious.

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Quaint Hovel: Notes acquired from dead or terrified adventurers have directed you to this unassuming door. The house is marked with the initials "VM."

Quaint Hovel: There is no answer, although there is clearly a light inside.

facebron.jpg
Bro: I'm here to discuss stories of Gaxkang! I'm not leaving!

Quaint Hovel: After a pause, the door unlocks.


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Vilhm Madon: Grey Warden, isn't it? Strange you would force such a visit in a time of Blight.

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Vilhm Madon: I suppose I am used to inspiring a different kind of seeker.

facebron.jpg
Bro: Your stories attract them. And then they disappear.

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Vilhm Madon: (Chuckles) The adequate ones find the beacons, and then I find them. But you... you are already brighter than the signal at Ishal.

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Vilhm Madon: Eyes are on you from a very high vantage, Grey Warden. I cannot hide in your wake, but I will not be a footnote!

4559737131_2853f9d14c_o.jpg
Vilhm Madon: Witness Gaxkang!


Gaxkang can alternate between arcane horror and revenant form. While his melee form is tough but nothing special, arcane horror is very annoying due to usage of Cone of Cold and Health Drain.

4559737249_8047d95b1c_o.jpg

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We managed to put a curse of mortality successfully on him.

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Game over, man. Gaxkang drops strong single-handed sword Keening Blade and jewelry.

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Wow, this quest is still active?

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We're going to stop a second bunch of criminal scum.

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And paint another door.

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Criminal scum can't escape all-seeing GPS.

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Gang Leader: You? We were about to send the boys to hunt you down.

Gang Leader: Boss says kill 'em!


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Journal taken from knight's body reveals the location of blood mages hideout, one of the hardest areas in the whole game.

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I want to bring you in for making boring quests!

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Layson the Deserter: You have some kind of problem?

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Bro: I'm here on behalf of the Blackstone Irregulars.

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Layson the Deserter: Oh? What is this about?

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Bro: I'm here to bring you in for desertion.

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Layson the Deserter: I worried this might happen. I hoped it wouldn't be you who cam for me.

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Layson the Deserter: I have no choice. Forgive me, Warden, but I cannot go back with you.


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The deserted building is our next stop.

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Brother None

inXile Entertainment
Developer
Joined
Jul 11, 2004
Messages
5,673
denizsi said:
Don't mind BN; he's also an Obsidian apologist. That should tell you a lot. In his mind, AAA studios are as good as small time indies so your criticism can never be valid, especially for such aspects beyond the core design.
shhh don't be butthurt hon, of course i'm exaggerating.

You're not exaggerating, you're making shit up. When exactly have I been an Obsidian apologist? Who was it again that asked an Obsidian dev in an interview "hey dude why're your games so buggy"? Oh yeah, 't was me.

And I don't even understand what your third sentence is supposed to mean.

Angthoron said:
Point is though, if the locations are this small, and the surroundings and "grand combat" scenes are nothing but a 2D decoration, then why is the game otherwise as barren? For a game made for supposedly years, I would expect more attention to detail and overall better looks for the stuff that is 3D.

It took years because it was re-conceptualized at least once, and because its production oversight was shit.

Does Dragon Age look good? Not at all, but that has rarely been the priority for RPGs. Does it look good for an RPG? Good enough for me, at least. Graphical fidelity is irrelevant to me, though, graphical design is where I judge games, and Dragon Age is pretty tepid there too, never said otherwise.

Otherwise I'm not sure what you're trying to say with "2D decoration". Backgrounds in 3D engines are very often flat, if that's what you mean. That doesn't mean they still don't need to be created, or that running them in high textures would eat up unnecessary memory. And serve absolutely no function.
 

Angthoron

Arcane
Joined
Jul 13, 2007
Messages
13,056
Brother None said:
Angthoron said:
Point is though, if the locations are this small, and the surroundings and "grand combat" scenes are nothing but a 2D decoration, then why is the game otherwise as barren? For a game made for supposedly years, I would expect more attention to detail and overall better looks for the stuff that is 3D.

It took years because it was re-conceptualized at least once, and because its production oversight was shit.

Does Dragon Age look good? Not at all, but that has rarely been the priority for RPGs. Does it look good for an RPG? Good enough for me, at least. Graphical fidelity is irrelevant to me, though, graphical design is where I judge games, and Dragon Age is pretty tepid there too, never said otherwise.

Otherwise I'm not sure what you're trying to say with "2D decoration". Backgrounds in 3D engines are very often flat, if that's what you mean. That doesn't mean they still don't need to be created, or that running them in high textures would eat up unnecessary memory. And serve absolutely no function.

What I mean is, and I've said it previously, they try in vain to create a feel of a "world" in a "corridor" game. Anywhere you go, you're on rails, and I'm cool with that, as long as the world has something to actually offer to me. A sudden ambush, a curious quest, hell, I'd be desperate even for a cameo. There's nothing. No real point to explore, no real point to do side-quests. There's no world, and there's no hand-craftedness to the game either. NWN OC had more going on in its areas than DA, and I really hate saying that since NWN OC was bland as hell.

And I'm not sure it was about production oversight, in fact, I think that BioWare knew what they were doing perfectly - once they went console, they didn't want to go back. They wanted a next-gen console for the game, so they waited. Except honestly, they could've just done it on XBox 1, what with tiny area size and washed-out textures and lack of pretty much everything but occasional gleeful joy fun in the main plot.

I mean, look at this!

Mysterious Door: The door open a crack in response to your knock. There is a light breeze, like a change in pressure.

Bro: Present the small painted box.

Mysterious Door: A large shadow nods. A pouch of coins appears in exchange.

Mysterious Door: The door closes.

What the hell is this? I travelled half the game world and risked my ass for this? For a "mysterious door" to talk to me? No, really? How utterly half-ass is this? Imagine Fallout games chopping sidequests off like this - or Torment, or Arcanum. I'm not talking about just one or two side-quests, they're basically all like this if they're not related to either main plot or the group characters. It's actually at this point that I stopped playing, that door rubbish was the final straw of bullshit for me.

There's no world in this game. Just tiny personal play pens. And they're ugly, too.
 

Brother None

inXile Entertainment
Developer
Joined
Jul 11, 2004
Messages
5,673
I thought we were talking graphics.

The opinion that BioWare's school of semi-linear boring slashfest games is...well...boring and lazy is not something I'll counter.

And I didn't say the game's quality is due to production "flaws", I'm saying its production length was too long. BioWare could do that as an independent, but no more.
 

Angthoron

Arcane
Joined
Jul 13, 2007
Messages
13,056
Mh, true.

And I'm sort of putting everything into one basket here I guess. The game was hyped to high heavens, and the reviews in mainstream claim the graphics to be good - alas, they're not. There are some attractive moments, yes, and on the overall, the tech could be considered impressive, I suppose, but the end product is just weak.
 

denizsi

Arcane
Joined
Nov 24, 2005
Messages
9,927
Location
bosphorus
Brother None said:
When exactly have I been an Obsidian apologist? Who was it again that asked an Obsidian dev in an interview "hey dude why're your games so buggy"? Oh yeah, 't was me.

FFS, it's not the same thing. If you did that too, that wouldn't make you just an apologist but also a complete utter moron, which you are not, obviously. Or maybe not, considering you're treating the two as one; you tell me.
 

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