Awor Szurkrarz
Arcane
- Joined
- Dec 11, 2009
- Messages
- 21,899
I was replying to the post above mine which was about UFO:AI.Haba said:engy said:Awor Szurkrarz said:They didn't .Haba said:Awor Szurkrarz said:Did they finally add destructible environment?
Yes.
I'd regret wasting time downloading it but I have discovered that they have added an autoresolve feature for skirmish battles which allows playing it as a strategic game, not a strategic/skirmish hybrid .
They did add a few destructible items, barrels and such but no it isn't destructible. And it will never be unless they rewrite the entire engine, which they aren't going to.
Stop with the lies.
Yes, we will have collapsing buildings in the game - or at least we plan to, it's not yet implemented yet although the terrain is fully destrubtible otherwise. Likely it'll be as simple as the entire building collapsing if you shoot out a set % of the supporting wall tiles on a lower level.
http://www.xenonauts.com/forum/topic?id=412&p=1#p5399
Jan-03-11
The other important mechanic that has been retained is that of destructible terrain. Almost every piece of scenery on the battlefield can be destroyed, allowing players to blow away cover to expose the aliens hiding behind it or to make their own ‘doors’ in the walls of buildings. This creates a believable battlefield environment that rewards intelligent use of the scenery.
http://www.xenonauts.com/combat