deuxhero
Arcane
If you axed the light/dark gains and fact that you get the reward for completing the quest peacefully (there is no reason the cheif should give you his weapon anyways) it could have some decent greyness. Your solutions are to allow them to keep their pillaging (but they do less of it), or remove the threat entirely via genocide.
Any other quests (any game) that are not gray only by nature of the karma given to them in game (or "because the devloper says so")?
Any other quests (any game) that are not gray only by nature of the karma given to them in game (or "because the devloper says so")?