I figured i'd make a post about the 2 new servers since not only are they awesome for DAoC, they are a nice step-up for MMORPGs.
The new servers are actually removing an entire expansion and removing 2nd account buffbots from being usable, so its stuff that could provide cash and stuff, to meet player wishes.
The new servers are gonna have:
No Trials of Atlantis and no artifacts or Master Levels from it available
No Buffbotting: All buffs now have a 5000 unit range on them and buffs can only be cast on yourself or people in your group
No /level: Everyone starts at level 1
On top of this stuff, they've been improving the fuck out of the game, doing things that players request that remove timesinks and annoying shit and improving the old world of the game (so expansions dont totally replace the world). One thing being a massive patch coming out that is the size of an expansion that reworks the entire guild system and has tons of useful things such as no more artifact decay, improved spell lines for almost every spell caster, reworked quests and epic armor and tons more stuff.
On top of THAT, the Catacombs expansion removed all grinding and timesinks in leveling, you can gain levels very easily just doing quests casually and they've been redoing and adding ALOT of quests that fit the Catacombs quest mold all over the game.
So the new servers combined with Catacombs and the patches remove almost all grinding and timesinks, focusing on gameplay instead of 'how long can you play'.
I think its about time an MMORPG did this.
The new servers are actually removing an entire expansion and removing 2nd account buffbots from being usable, so its stuff that could provide cash and stuff, to meet player wishes.
The new servers are gonna have:
No Trials of Atlantis and no artifacts or Master Levels from it available
No Buffbotting: All buffs now have a 5000 unit range on them and buffs can only be cast on yourself or people in your group
No /level: Everyone starts at level 1
On top of this stuff, they've been improving the fuck out of the game, doing things that players request that remove timesinks and annoying shit and improving the old world of the game (so expansions dont totally replace the world). One thing being a massive patch coming out that is the size of an expansion that reworks the entire guild system and has tons of useful things such as no more artifact decay, improved spell lines for almost every spell caster, reworked quests and epic armor and tons more stuff.
On top of THAT, the Catacombs expansion removed all grinding and timesinks in leveling, you can gain levels very easily just doing quests casually and they've been redoing and adding ALOT of quests that fit the Catacombs quest mold all over the game.
So the new servers combined with Catacombs and the patches remove almost all grinding and timesinks, focusing on gameplay instead of 'how long can you play'.
I think its about time an MMORPG did this.