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Tags: Commander: The Great War; StrategyPrime
The people at StrategyPrime do what they do and have a review of Commander: The Great War. They seem to enjoy it well enough but feel that it could really shine through patches and expansions. Biggest negative they mention is a lack of diplomatic options.
The people at StrategyPrime do what they do and have a review of Commander: The Great War. They seem to enjoy it well enough but feel that it could really shine through patches and expansions. Biggest negative they mention is a lack of diplomatic options.
Diplomacy is quite a letdown, really, since it doesn’t give you any options to entice relatively neutral nations to join your cause. All you can do is declare wars on everyone (not entirely useful option, sadly) and see what you need to do to piss someone off (as in attacking country X will worsen your relationship with the country Y). Sadly, there are no possibilities to affect the countries that are sitting on the proverbial fence, neither by bribing them nor bullying them into joining your side in the war. All the diplomacy is actually good for is to check out when a certain country might join the war, on whatever side it decides to go for.