Putting the 'role' back in role-playing games since 2002.
Donate to Codex
Good Old Games
  • Welcome to rpgcodex.net, a site dedicated to discussing computer based role-playing games in a free and open fashion. We're less strict than other forums, but please refer to the rules.

    "This message is awaiting moderator approval": All new users must pass through our moderation queue before they will be able to post normally. Until your account has "passed" your posts will only be visible to yourself (and moderators) until they are approved. Give us a week to get around to approving / deleting / ignoring your mundane opinion on crap before hassling us about it. Once you have passed the moderation period (think of it as a test), you will be able to post normally, just like all the other retards.

Review Space Sector reviews Distant Worlds: Shadows

Trash

Pointing and laughing.
Joined
Dec 12, 2002
Messages
29,683
Location
About 8 meters beneath sea level.
Tags: Code Force; Distant Worlds; Distant Worlds: Shadows; Matrix

The space empire enthousiasts at Space Sector took the third pirate themed Distant Worlds expansion Distant Worlds: Shadows for a go.

Then there’s the new attack, defense and smuggle request missions. These are in fact quite major additions on their own. When you play as a normal empire you can request pirates to attack a particular military objective or to defend a particular colony if you’re short on ships near a certain area. Interested pirate factions will bid, and the one which prevails will take the contract and try its best to destroy the target you designate, or defend a particular colony or base. If you’re the pirate faction yourself, you can consult a list of currently active attack and defense missions, and decide to bid on contracts if you wish.

These are like the “current pirate jobs” in the galaxy bulletin. It’s actually quite fun and disturbing at the same time. At times you really do feel like a guns for hire pirate faction. “So, what do we have here today? Hum, destroy the Space Marauder’s space port for the Securans? They pay 35.000?! Oh, I think we can spare some boys near that sector. I’ll take that!”. This part of the pirate’s gameplay can be quite immersive indeed, but only when you’re powerful enough.​

Neat. Still, calling it the best 4x gaming experience available? Really?
 

MicoSelva

backlog digger
Patron
Joined
Sep 10, 2010
Messages
7,485
Location
Vigil's Keep
Codex 2012 Codex 2013 Codex 2014 PC RPG Website of the Year, 2015 Codex 2016 - The Age of Grimoire Make the Codex Great Again! Grab the Codex by the pussy Insert Title Here RPG Wokedex Strap Yourselves In Codex Year of the Donut Codex+ Now Streaming! Enjoy the Revolution! Another revolution around the sun that is. Serpent in the Staglands Divinity: Original Sin Project: Eternity Torment: Tides of Numenera Divinity: Original Sin 2 Bubbles In Memoria A Beautifully Desolate Campaign Pillars of Eternity 2: Deadfire Pathfinder: Kingmaker Steve gets a Kidney but I don't even get a tag. Pathfinder: Wrath I helped put crap in Monomyth
Do we have Kodex Kritikal Konsensus Tacticular Cancer Total Consensus on Distant Worlds?
 

As an Amazon Associate, rpgcodex.net earns from qualifying purchases.
Back
Top Bottom