Double Ogre
Scholar
- Joined
- Feb 4, 2009
- Messages
- 765
First I'd like to mention that I discovered Divine Divinity a few weeks ago and was pleasantly surprised by it. It definitely had this oldskool feeling to it. The large, consistent world with lots of interactivity was really engaging, and the quests were mostly original (many of them also had multiple solutions). In addition, the game turned out to have one of the best 2D engines, the graphics were really beautiful, the sprites were detailed and nicely animated. The music was also very nice--quite original and charming. The game wasn't perfect though, the plot and setting were very cliched, and the combat got really tedious at times, e.g. I've spent literally a whole day just clicking on monsters in the final area.
Naturally, since I enjoyed the game, I got interested in the series. And although I heard bad things about Beyond Divinity, I decided to give it a try. I played it a bit today, but it really looks mediocre. Beautiful prerendered sprites got replaced by ugly low poly 3D models, the skill system doesn't make much sense, and from what I've heard the game is very linear and focused on combat. And the combat seems really boring so far.
So, I'm wondering what were your impressions with Beyond Divinity and should I continue playing it or there's no real reason to bother?
Naturally, since I enjoyed the game, I got interested in the series. And although I heard bad things about Beyond Divinity, I decided to give it a try. I played it a bit today, but it really looks mediocre. Beautiful prerendered sprites got replaced by ugly low poly 3D models, the skill system doesn't make much sense, and from what I've heard the game is very linear and focused on combat. And the combat seems really boring so far.
So, I'm wondering what were your impressions with Beyond Divinity and should I continue playing it or there's no real reason to bother?