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Development Info Roguelike Updates - The Sweet Smell of Failure & Lies

Jason

chasing a bee
Joined
Jun 30, 2005
Messages
10,737
Location
baby arm fantasy island
Tags: Tales of Middle-Earth

<p><a href="http://trianglewizard.webs.com/apps/blog/show/4659935-new-version-released-r-9-01" target="_blank">Triangle Wizard</a> is R 9.01.</p>
<blockquote>So after what seems a long hiatus I've finally returned to bring you all a new update! It is a rather big one, enough to warrant an increase from version 8.x to 9.x. The big new things are talents, bonusses which work a little like World of Warcraft talents, or D&amp;D's feats. You may start with some, humans start with more (yes, the humans needed a boost ;)), and you may learn new ones by leveling up. Of course the RNG still has some role to play.</blockquote>
<p><a href="http://roguesurvivor.blogspot.com/2010/08/alpha-41-release.html" target="_blank">Rogue Survivor</a> hit Alpha 4.1, but you might want to wait until the <a href="http://roguesurvivor.blogspot.com/2010/08/alpha-41-impeding-death-of-freezing-bug.html" target="_blank">freeze bug</a> is fixed.<br /><br /><a href="http://blog.te4.org/2010/08/tome/t-engine4-tome4-beta9-unleashed/" target="_blank">Tales of Middle Earth 4</a> is at beta 9.</p>
<ul>
<li>&nbsp; Much balancing and fixes</li>
<li>&nbsp; Many new artifacts</li>
<li>&nbsp; Online profiles</li>
<li>&nbsp; New quest &amp; zones</li>
<li>&nbsp; Last of the prides: Gorbat Pride</li>
<li>&nbsp; New &amp; nastier monsters</li>
</ul>
<p><a href="http://iferrorthrownewbrick.blogspot.com/2010/08/magecrawl-tech-demo-iii-v2-released.html" target="_blank">Magecrawl</a> Tech Demo III v2 is out.</p>
<blockquote>I am pleased to announce the release of "Magecrawl Tech Demo III v2". Released two months after the previous Tech Demo III release, it adds features that I wished were part of that release, but not enough I feel to bump it up to number "IV".</blockquote>
<p><a href="http://lukos.x10hosting.com/node/111" target="_blank">MageGuild</a> reaches 2.0.1.</p>
<blockquote>A patch release for 2.0, version 2.0.1 has been released. It's primarily squashing some bugs that made it through the beta, but there are a couple of new tidbits. Head over to the MageGuild page and check it out!</blockquote>
<p>Soggie's 7 day roguelike, <a href="http://splinteredcore.com/web/2010/08/27/infestedrl-post-mortem-why-it-failed/" target="_blank">InfestedRL</a>, was a complete failure that will haunt him to the end of his short life.<br /><br />And The CrimsonKing's too good to be true <a href="http://www.rpgcodex.net/phpBB/viewtopic.php?t=48350" target="_blank">Serial Killer Roguelike</a> turned out to be <a href="http://www.bay12forums.com/smf/index.php?topic=64522.msg1520997#msg1520997" target="_blank">too good to be true</a>.</p>
<blockquote>This game is a hoax. The purpose was to gather statistical information for a University project. We reviewed individual YouTube accounts, as well as the forum posting history of various users who expressed interest in the game, to determine if they are also avid players of other extremely violent games. We paid special attention to gamers who sent us PM's with extremely disturbing, sexually explicit content suggestions. There's a lot of you out there. We only needed the statistics of around 100 users, though we've ended up with much, much more than that due to how quickly the game has spread.</blockquote>
<p>ExMonk, is that you?</p>
<p>&nbsp;</p>
 

Tails

Arbiter
Joined
Nov 25, 2007
Messages
1,674
Soggie's 7 day roguelike, InfestedRL, was a complete failure that will haunt him to the end of his short life.
Still looks awesome :salute: carry on Soggie.
 

Multi-headed Cow

Guest
Just learned about and lost Serial Killer RL in the same instant. Disappointing. Guess it's back to cats and dogs for me.
 
Joined
Aug 28, 2010
Messages
57
It will be extra funny when big brother starts troll projects to ensnare bad guys. The codex ranks will be devastated :(
 
Joined
Nov 8, 2007
Messages
6,207
Location
The island of misfit mascots
WAIT....there's a roguelike where you DON'T roleplay a serial killer. My roguelike characters usually clock up a few thousand kills, which really can't be explained by loot-hunger, as for that effort he could have started a successful business...
 

VentilatorOfDoom

Administrator
Staff Member
Joined
Apr 4, 2009
Messages
8,600
Location
Deutschland
You don't understand. You're a serial killer if you kill, say, 50 persons or so. If you kill thousands you're a hero.
 
Joined
Aug 28, 2010
Messages
57
Oh, and also I like that the 7 day game guy's solution to his failure is to have the actual work of the game done before starting the challenge. Now these challenge things make more sense to me.
 

oneself

Arcane
Shitposter
Joined
May 14, 2010
Messages
9,502
Location
A minority-white, multicultural hellscape
This game is a hoax. The purpose was to gather statistical information for a University project. We reviewed individual YouTube accounts, as well as the forum posting history of various users who expressed interest in the game, to determine if they are also avid players of other extremely violent games. We paid special attention to gamers who sent us PM's with extremely disturbing, sexually explicit content suggestions. There's a lot of you out there. We only needed the statistics of around 100 users, though we've ended up with much, much more than that due to how quickly the game has spread.
I wonder out of how many of those people also listened to any forms of metal?
 

Zed

Codex Staff
Patron
Staff Member
Joined
Oct 21, 2002
Messages
17,068
Codex USB, 2014
We need a roguelike subforum on the 'dex.
 

BethesdaLove

Arbiter
Joined
Aug 7, 2008
Messages
1,998
It will be even less active than the ADVENTRUE forum.

Btw, if any of you feel productive, you can use the Tales of Middle Earth engine to create any roguelike you want.
 

Admiral jimbob

gay as all hell
Joined
Sep 29, 2009
Messages
9,225
Location
truck stops and toilet stalls
Wasteland 2
BethesdaLove said:
Btw, if any of you feel productive, you can use the Tales of Middle Earth engine to create any roguelike you want.

I'll say it again. Codex roguelike.
But yeah, a board's probably not necessary. Roguelike threads are about the only ones in General RPG that aren't "OH GOD I HATE THE NEW SHIT SO MUCH I CAN'T STOP PLAYING IT OHHHHH GOOOOOOOD" as it is, might as well leave them there.
 

Unradscorpion

Arbiter
Joined
May 19, 2008
Messages
1,488
It's funny because of the attention it got in B12, I guess those guys really love their gore
 

Nicolai

DUMBFUCK
Joined
Mar 8, 2003
Messages
3,219
Location
Yonder
Wake me up when there's news about JADE/ADOM or IVAN :salute:
 

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