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Quick Civilisation/Strategy Game Question

Joined
Feb 19, 2008
Messages
6,992
I remember a game like Civilisation where once you gain the ability to build a rocket you get a new vertical level to build on in space. You could also build advertising blimps, that's all I remember unfortunately.
 

DarkUnderlord

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It was a Civ clone. Had most of what Civ 2 (3?) had at the time. Added "space" as a flat level on top of shit. "Park Bomb" was fun (turned a city into terrain, like a hippie bomb - so meant re-colonisation of other continents was a blast without having to disband cities because of shitty AI placement). Grouping units and moving them as a group (an army I think - or is that a Civ4 thing now?) was fun. Actually what really pisses me off about Civ now is not being able to group units and move them as one block.

Fun if Civ isn't doing it for you but it's not all that different from Civ.
 

Gnidrologist

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It was shitty due to the ridiculous lack of challenge. Even playing on ''impossible'' was like yeah, whatever, i won again.
Redeeming point was the fact that there was a ''fascist'' unit.
 
Joined
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DarkUnderlord said:
It was a Civ clone. Had most of what Civ 2 (3?) had at the time. Added "space" as a flat level on top of shit. "Park Bomb" was fun (turned a city into terrain, like a hippie bomb - so meant re-colonisation of other continents was a blast without having to disband cities because of shitty AI placement). Grouping units and moving them as a group (an army I think - or is that a Civ4 thing now?) was fun. Actually what really pisses me off about Civ now is not being able to group units and move them as one block.
Of course you can move units as blocks...
 

Korgan

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I liked how it was about a conflict between whole civilizations and ways of life, with units like abolitionists and televangelists undermining the foundations of other societies, not just the usual spies/agents stuff. That looked p. paranoid, though.
 

mondblut

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Somewhere there was also a fantasy map with 3 planes - surface, underwater and sky.

Or was it Test of Time? No, ToT was probably just a scenario pack to Civ2, there was a fantasy themed one, but just a reskin of the original.
 

Gragt

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Serpent in the Staglands Divinity: Original Sin
Test of Time had the fantasy scenario with multiple planes, as well as a sci-fi scenario. It was also a stand-alone product, the scenario pack to Civ2 was called Fantastic Worlds.

Anyway, CtP was just too unbalanced with very powerful units, like the slaver or lawyer, that can easily cripple another civ.
 

GarfunkeL

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Nov 7, 2008
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You could easily rule the world since after the appropriate techs you could colonize seas and space. Eventually you ended up with 200 cities around the world - if that does not allow you to win easily, you are playing the wrong game.
 

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