Vault Dweller
Commissar, Red Star Studio
- Joined
- Jan 7, 2003
- Messages
- 28,035
Tags: MISTLand; Power of Law: COPS: 2170
<a href=http://gamewatchers.net>GameWatchers</a> posted a rather boring <a href=http://gamewatchers.net/displayarticle.php?article=116>interview</a> with <b>Vitaly Shutov</b> of <a href=http://www.mistgames.com>MiST Land</a> about their tactical cyberpunk RPG, <a href=http://www.polgame.com>Power of Law</a>.
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<blockquote><i>What are the RPG elements of the game?</i>
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In the game, you will have a chance to improve heroes’ skills such as strength, adroitness, reaction, shooting accuracy, eyesight, health, intellect, driving. Moreover there is a system of ranks. If your rank is low you will not be allowed to hire many soldiers in your squad and some of the weapons and equipment will not be available. By the way, it is essential to cooperate with friendly forces while conducting operations. It is not just friend-or-foe identification. There is such a thing as trust. You fight for the Law together with other people and as time goes by leaders of other squads will trust you more. After completing quests and special tasks you will be given bonus points.</blockquote> Other interviews mention that you can communicate with the enemies during combat as well. Hopefully, it would be something other then "Die, bitch!"
<br>
<br>
<br>
Spotted at: <A HREF="http://www.rpgdot.com">RPG Dot</A>
<a href=http://gamewatchers.net>GameWatchers</a> posted a rather boring <a href=http://gamewatchers.net/displayarticle.php?article=116>interview</a> with <b>Vitaly Shutov</b> of <a href=http://www.mistgames.com>MiST Land</a> about their tactical cyberpunk RPG, <a href=http://www.polgame.com>Power of Law</a>.
<br>
<br>
<blockquote><i>What are the RPG elements of the game?</i>
<br>
<br>
In the game, you will have a chance to improve heroes’ skills such as strength, adroitness, reaction, shooting accuracy, eyesight, health, intellect, driving. Moreover there is a system of ranks. If your rank is low you will not be allowed to hire many soldiers in your squad and some of the weapons and equipment will not be available. By the way, it is essential to cooperate with friendly forces while conducting operations. It is not just friend-or-foe identification. There is such a thing as trust. You fight for the Law together with other people and as time goes by leaders of other squads will trust you more. After completing quests and special tasks you will be given bonus points.</blockquote> Other interviews mention that you can communicate with the enemies during combat as well. Hopefully, it would be something other then "Die, bitch!"
<br>
<br>
<br>
Spotted at: <A HREF="http://www.rpgdot.com">RPG Dot</A>