Hümmelgümpf
Arbiter
Guys, deities in RPGs are almost always fine. Their followers and churches, on the other hand, are almost always not. First, we don't see much of them. No matter how wide-spread and powerful a church is supposed to be, all we usually get is a preacher who gives some exposition or a single temple where you can buy some supplies. Second, churches are almost never treated as major political players. Third, all followers of a church are flawless exemplars of their faith; that is, they are either charitable pussies or a bunch of madmen trying to enslave the world in the name of their god. Occassionally there is a token hipster priest who doesn't play by the rules, but is tolerated by his higher-ups (who never appear on-screen) because he is really good at whatever it is he does.
My point is, religious doctrines IRL tend to be pretty simple and morally unambigious. It's what people see in them, how they choose to interpret them, that varies greatly. Silver Flame is one of the reasons I love Eberron so much. It's a Lawful Good religious organization dedicated to protecting people from demons. Sounds boring, right? Things aren't quite as simple as they seem. You see, not all of the adherents of the Church are LG. Followers may vary from genuine believers who fight evil and protect the innocent to those who decided to become priests because it's not as strenuous as mowing, to careerists who are into it for prestige, to pedo cardinals.
That's what I'd like to see in games. A believable church that consists of all kinds of people, not a hive mind of loonies.
My point is, religious doctrines IRL tend to be pretty simple and morally unambigious. It's what people see in them, how they choose to interpret them, that varies greatly. Silver Flame is one of the reasons I love Eberron so much. It's a Lawful Good religious organization dedicated to protecting people from demons. Sounds boring, right? Things aren't quite as simple as they seem. You see, not all of the adherents of the Church are LG. Followers may vary from genuine believers who fight evil and protect the innocent to those who decided to become priests because it's not as strenuous as mowing, to careerists who are into it for prestige, to pedo cardinals.
That's what I'd like to see in games. A believable church that consists of all kinds of people, not a hive mind of loonies.