Arcanoix
Scholar
- Joined
- Dec 12, 2008
- Messages
- 574
Every game that's been coming out for the last several years has a "new and improved" way to scale difficulty, and ever since this casual bullshit took over, I'm beginning to think that it's time for a new hobby. Sellout developers and 'kosher' publishers dominate everything and in my own personal opinion, when I pay $30-$60 for a game - I buy it to PLAY it, not to fund shitty corporations like Vivendi/ActiVision/EA/Ubisoft/Microsoft, etc.
I don't want to watch a movie, I don't want to listen to an orchestra soundtrack, and I sure as hell don't want to see any "pop culture references". That's all gaming has become these days and it's fucking sickening. Games that "adjust to the skill of the player" usually means the developer was too lazy or the budget was so fucked up that everybody decided to skip programming different levels of difficulty so they just go with one single "normal" mode and advertise it as "Radiant Difficulty". Thus leaving fail-gamers to feel that they're anything but worthless, and leaving "elite" gamers feeling like, "Hey - did this game really improve any of my skills?" when everyone just keeps becoming more and more retarded.
I'm curious, are any of you people actually skilled in anything at all when it comes to game design outside of 3DRealms/Iron Tower Studios?* If so, we should all get together, license an engine or make a fucking mod, do SOMETHING.
*Disclaimer: Face it, Age of Decadence isn't going to make it in time to save the industry. Not trolling, just pointing out facts.
I don't want to watch a movie, I don't want to listen to an orchestra soundtrack, and I sure as hell don't want to see any "pop culture references". That's all gaming has become these days and it's fucking sickening. Games that "adjust to the skill of the player" usually means the developer was too lazy or the budget was so fucked up that everybody decided to skip programming different levels of difficulty so they just go with one single "normal" mode and advertise it as "Radiant Difficulty". Thus leaving fail-gamers to feel that they're anything but worthless, and leaving "elite" gamers feeling like, "Hey - did this game really improve any of my skills?" when everyone just keeps becoming more and more retarded.
I'm curious, are any of you people actually skilled in anything at all when it comes to game design outside of 3DRealms/Iron Tower Studios?* If so, we should all get together, license an engine or make a fucking mod, do SOMETHING.
*Disclaimer: Face it, Age of Decadence isn't going to make it in time to save the industry. Not trolling, just pointing out facts.