Agree with the video, but I'd still like to make a case for VTTs in general, not the D&Done virtual abomination coming our way.
I use Foundry VTT and it offers a completely customizable experience with no microtransactions. Most modules are free and let you set up a game the way you want to, either with just a flat, hand-drawn map with a couple of tokens, or a fully interactive map with lighting, interactive doors and dynamic lighting. Also, you buy the program once and you're done. No subscriptions.
Obviously playing IRL is always better, but the fact is that (at least from my recent experience) it's harder and harder to schedule an IRL session. VTTs thus provide a way to play, but only those that still treat the game as a TTRPG and NOT a video game.