http://www.rockpapershotgun.com/2011/08 ... grim-dawn/
It's pretty interesting. Guy talks about the demise of IL and what was wrong with TQ.
Here, have a random out-of-context quote to spark your interest:
It's pretty interesting. Guy talks about the demise of IL and what was wrong with TQ.
Here, have a random out-of-context quote to spark your interest:
Bruno: I think we’re probably unique just in the sense that, while most studios are redesigning their games to be more casual-player friendly, we’re busy making Grim Dawn more complex and probably casual-player hostile.
I think older, traditional PC games had a certain magic that has been lost in most modern games. Bethesda comes to mind as one of the few big companies left still making games with the kind of depth and magic that games had when I was a kid.