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Development Info Gearhead stomps to .841

Saint_Proverbius

Administrator
Staff Member
Joined
Jun 16, 2002
Messages
11,858
Location
Behind you.
Tags: Gearhead

<A href="http://www.geocities.com/pyrrho12/programming/gearhead/">Gearhead</a> has been updated to <b>Version 0.841</b> and is up on the <A href="http://gearhead.roguelikedevelopment.org/">Roguelike Development mirror</a> for those who want a really well done stompy robot CRPG(it's free to boot). Here's a list of the new features and changes:
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<ul><li>It's once more possible to get the Bone Devils out of Kist.</li><li>Guardian missions should once again give Lawful reputation (oops).</li><li>Added one new urban story.</li><li>Surprise attacks get bonuses (effects.pp) Specifically, +5 to-hit and +25% to damage.</li><li>Added Ninjitsu talent (ghchars.pp) Improves the surprise attack bonuses to +10/+50%.</li><li>If scene marked with NORESCUE tag, PC can't be rescued (arenaplay.pp) The inside of Ladon is currently the only NORESCUE area.</li><li> Added WMecha ASL command (arenascript.pp)</li><li>Rescued lancemates have status effects cleared
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(arenaplay.pp) But the chance of rescuing has been slightly reduced.</li><li>Fixed smoke update in ASCII mode (arenacfe.pp)</li><li>Fixed Drone Launcher bugs (effects.pp)</li><li>Many new graphics added, including models for the Monstrous, Wolfram, Corsair, Scylla, and Argoseyer from Omega 2064.</li></ul>
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Meh. I hate ninjas.
<br>
 

pyrrho12

Novice
Joined
Mar 4, 2004
Messages
58
Location
Ulsan, South Korea
"Oh dear! I think I ran over a ninja back there!"
"Well, keep driving. We're late as it is. I mean it's not like we hit a collie or anything."
 

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