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GameSpot blahs Blade & Sword

Spazmo

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Nov 9, 2002
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Tags: Blade and Sword

<a href="http://www.gamespot.com/pc">Gamespot PC</a> has their <a href=http://www.gamespot.com/pc/rpg/bladeandsword/review.html>review</a> of the Asian-themed action CRPG, <a href=http://www.whiptailinteractive.com/games_bladeandsword.php>Blade & Sword</a>. They weren't too fond of it, giving it a score of <b>6.3 out of 10</b>.
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<blockquote>Unlike in Diablo II, for example, you'll get every skill by the end of Blade and Sword. The upside is that you won't be penalized for diversifying your character as in Diablo II, in which characters with a variety of skills are much weaker than characters with a focus on particular skill sets. The downside is that you can't create a unique character. There's no mystery about what some other skill path may have given you, and so there's not much incentive to try playing the same character in a different fashion. And that's only the beginning. When you level up, the game automatically upgrades your ability scores. That means you can't make your character more powerful in one area if you're inclined. Since the character-building aspects of Blade and Sword are really quite limited, you'll never feel very attached to your character, nor does the game offer much replay value.</blockquote>
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I guess we can add another to the list of failed Diablo II clones.
 

Major_Blackhart

Codexia Lord Sodom
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You guys should put up a section that's completely devoted to those types of games since there are so many of em
 

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