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cRPG systems, which is the best and why?

BearBomber

Scholar
Joined
Jun 2, 2008
Messages
566
Liberal said:
AD&D 2, the way it was handled in Baldur's Gate/PST. Nice, concise, and neat. BG2 fucked it over with endless xp hunting and diluted classes.

BearBomber said:
No pnp copy-pasta, original content only.
 

Kavax

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Joined
Apr 14, 2008
Messages
413
Location
The Canary Islands
Arcanum. It let you create a huge variety of characters with different abilities and traits. It only needs a better combat system.
 

JarlFrank

I like Thief THIS much
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Joined
Jan 4, 2007
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KA.DINGIR.RA.KI
Steve gets a Kidney but I don't even get a tag.
Kavax said:
Arcanum. It let you create a huge variety of characters with different abilities and traits. It only needs a better combat system.

Yes. Arcanum has an awesome system. Loved it, very complex and lots of different stuff to pick.
 

bhlaab

Erudite
Joined
Nov 19, 2008
Messages
1,787
Kavax said:
Arcanum. It let you create a huge variety of characters with different abilities and traits. It only needs a better combat system.

The technology vs magic thing was just asking for balance issues though
 

Squeek

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Joined
Apr 1, 2007
Messages
231
You have to go back to a time before graphics cards (or at least a time before they were so significant) to name a good system, IMO. It's not that graphics aren't cool and haven't made these games more fun -- they are and they have -- it's just that the need to depict things graphically is limiting, and this genre in particular doesn't need that kind of limitation.

My honest answer would probably be Buck Rogers: Countdown to Doomsday, because it left so much to the players' imagination.
 

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