<strong>[ Game -> Interview ]</strong> - More info on <a href="http://www.tacticularcancer.com/wikitacticular/index.php?title=Civilization IV">Game: Civilization IV</a>
A few days ago <a href="http://www.xfire.com">XFire</a>, the source of annoying and retarded signatures, had a developer chat with <a href="http://www.firaxis.com>Firaxis</a> - developers of <a href="http://www.2kgames.com/civ4/">Civilization 4</a>.
Today they posted the chatlog and here's a snip:
<blockquote>[Civ IV] Barry Caudill: Question: [SWAT]Josh: Are the sounds an important part in Civ?
Answer: Sound and music are always highly underrated in the player experience.
[Civ IV] Steve Ogden: YES. Most people don't realize the value of sound. I worked with a tech chief for a bit who used to joke about the unimportance of sound: "That's why they're called VIDEO games..." Watch a movie with the sound down sometime. Play CIV IV without the sound sometime. It's a vital part of the experience</blockquote>
Haha. I never ever played with any sound on. I focus on the gameplay, loosars.
<blockquote>Civ IV] Soren Johnson: Question: {WPC}Alucard: Is combat any better in Civ 4? In the other Civs a Bowman could kill a tank, to me that is really unrealistic and stupid. I also felt that combat was to simplistic, is that improved at all?</blockquote>
I motherfucking hate when people bitch about that shit. Has Civilization ever been realistic? Oh noes, a spearman killed a tank, but thank goodness they have the ultra realism of the Great Wall being in Jewish England.
Half of the fun of Civilization is doing all this wacky and unrealistic playing around with history and one thing thats part of that is having knights going head-to-head with F16s.
Read the rest <a href="http://www.xfire.com/xf/modules.php?name=XFire&file=cmspage&body=xf_devchat_civ4_transcript">here.</a>
A few days ago <a href="http://www.xfire.com">XFire</a>, the source of annoying and retarded signatures, had a developer chat with <a href="http://www.firaxis.com>Firaxis</a> - developers of <a href="http://www.2kgames.com/civ4/">Civilization 4</a>.
Today they posted the chatlog and here's a snip:
<blockquote>[Civ IV] Barry Caudill: Question: [SWAT]Josh: Are the sounds an important part in Civ?
Answer: Sound and music are always highly underrated in the player experience.
[Civ IV] Steve Ogden: YES. Most people don't realize the value of sound. I worked with a tech chief for a bit who used to joke about the unimportance of sound: "That's why they're called VIDEO games..." Watch a movie with the sound down sometime. Play CIV IV without the sound sometime. It's a vital part of the experience</blockquote>
Haha. I never ever played with any sound on. I focus on the gameplay, loosars.
<blockquote>Civ IV] Soren Johnson: Question: {WPC}Alucard: Is combat any better in Civ 4? In the other Civs a Bowman could kill a tank, to me that is really unrealistic and stupid. I also felt that combat was to simplistic, is that improved at all?</blockquote>
I motherfucking hate when people bitch about that shit. Has Civilization ever been realistic? Oh noes, a spearman killed a tank, but thank goodness they have the ultra realism of the Great Wall being in Jewish England.
Half of the fun of Civilization is doing all this wacky and unrealistic playing around with history and one thing thats part of that is having knights going head-to-head with F16s.
Read the rest <a href="http://www.xfire.com/xf/modules.php?name=XFire&file=cmspage&body=xf_devchat_civ4_transcript">here.</a>