Vault Dweller said:A few questions for you so we can understand you crazy fuckers better:
1. What features attracted you to the project? Why do you even care about some vaporware game that some jerks are making?
Choices and consequences as well as turn-based combat! I care because I'm bored with the shiney graphics wank fests that are produced for profit, and even though I lean towards graphics whorish-ism, I don't want it at the expense of a game.
Vault Dweller said:2. What features would have made it a much better game for *you*? What's the secret missing ingredient? (no, we are not going to change anything; just asking)
Naked elves with big tits... <kidding>
The setting doesn't really fire me up, with the Rome influences, but then I've not played any games with similar settings so I might love it. It's not overly important to me. Other than that, I can't really answer without having played the game.
Vault Dweller said:3. What's your perfect indie RPG? What do you expect from indie games that you think you will never get from the mainstream developers?
I expect gameplay and complexity. I don't want to see dumbing down and I don't want to be patronised.
I must say that I can't figure out the purpose of these questions before release, but there's my 2p anyhow.