Since the game is now released and i can't seem to find any thread about it on the first page of RPG discussion... this will be the thread.
Just discuss your attempts, expectations, questions, whatever...
Gonna get this started with a question of my own: Why do i have to pay for the damn refugees to advance my commercium quest line? i have a loremaster with high intelligence, charisma and perception 9/9/8 and very low strength, dexterity and constitution 4/6/4. Obviously my character doesn't plan to take over the world in fair and straightforward combat and the only 3 possible outcomes for helping the refugees are as far as i know to get my money back, to get some armor which is supposed to be good but in my case good for what? i don't think the game has any armor checks outside of combat. and the 3rd outcome is to get killed by the fucking refugee when i ask for the money he promised in a 3vs1 fight with him swinging a big hammer. of course i could just pay for them and get my money back, but what's the point if i was originally sent to speak to the guards and bribe them? why can't i speak with the guards any more if i just leave the conversation so i don't have to pay for the damn refugees? why does my character suddenly feel such an urge to be the good guy after he just killed another loremaster in fucking cold blood?
EDIT: Just realized the attempt to talk to the guards after leaving the conversation about the refugees was blocked due to the fact that i had forgotten to get the commercium quest. My bad. Still, there was no conversational option to tell the guards that you just don't care about the refugees any more than they do. it seems to me such an option should exist.
Just discuss your attempts, expectations, questions, whatever...
Gonna get this started with a question of my own: Why do i have to pay for the damn refugees to advance my commercium quest line? i have a loremaster with high intelligence, charisma and perception 9/9/8 and very low strength, dexterity and constitution 4/6/4. Obviously my character doesn't plan to take over the world in fair and straightforward combat and the only 3 possible outcomes for helping the refugees are as far as i know to get my money back, to get some armor which is supposed to be good but in my case good for what? i don't think the game has any armor checks outside of combat. and the 3rd outcome is to get killed by the fucking refugee when i ask for the money he promised in a 3vs1 fight with him swinging a big hammer. of course i could just pay for them and get my money back, but what's the point if i was originally sent to speak to the guards and bribe them? why can't i speak with the guards any more if i just leave the conversation so i don't have to pay for the damn refugees? why does my character suddenly feel such an urge to be the good guy after he just killed another loremaster in fucking cold blood?
EDIT: Just realized the attempt to talk to the guards after leaving the conversation about the refugees was blocked due to the fact that i had forgotten to get the commercium quest. My bad. Still, there was no conversational option to tell the guards that you just don't care about the refugees any more than they do. it seems to me such an option should exist.
Last edited: