AzraelCC said:I don't know why, but I want to play a game where the bodies of fallen enemies don't disappear no matter how long you've been playing. Besides, Postal 2, Cortex Command and the Myth series, any games you might suggest?
AzraelCC said:I'd love to see a Serious Sam type game where one of the puzzles require you to create a ramp out of the hundreds of enemies you'll kill.
It's not very well known in the industry that the tech demo for ragdoll physics was a nazi extermination camp simulator.phelot said:It's a shame that the most obvious use of ragdoll physics has never been implemented in a game: the ability for the player to create realistic pits of dead bodies.
Link, plz?Hory said:It's not very well known in the industry that the tech demo for ragdoll physics was a nazi extermination camp simulator.phelot said:It's a shame that the most obvious use of ragdoll physics has never been implemented in a game: the ability for the player to create realistic pits of dead bodies.
Awor Szurkrarz said:Link, plz?Hory said:It's not very well known in the industry that the tech demo for ragdoll physics was a nazi extermination camp simulator.phelot said:It's a shame that the most obvious use of ragdoll physics has never been implemented in a game: the ability for the player to create realistic pits of dead bodies.
IIRC Unreal and SP mods have this feature when run under UT via oldskool.Gragt said:There is a mod for UT that does that.
I just want to play it.Zeus said:Awor Szurkrarz said:Link, plz?Hory said:It's not very well known in the industry that the tech demo for ragdoll physics was a nazi extermination camp simulator.phelot said:It's a shame that the most obvious use of ragdoll physics has never been implemented in a game: the ability for the player to create realistic pits of dead bodies.
Panthera said:Dawn of War has an option that comes close and makes it almost comically obvious just how many reinforcements both sides go through in a match.
The Total War series was always pretty grim for bodies remaining.
SCO said:Thief