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Interview More on Flatspace, some questions and stuff

Saint_Proverbius

Administrator
Staff Member
Joined
Jun 16, 2002
Messages
11,761
Location
Behind you.
Tags: Cornutopia Software; Flatspace; Mark Sheeky

That's right, for people who want to know more about <A href="Http://www.lostinflatspace.com">Flatspace</a>, <b>Mark Sheeky</b> of <a href="http://www.cornutopia.net">Cornutopia</a> was foolish enough to submit to my <A href="http://www.rpgcodex.com/content.php?id=89">Evil Questions of Despair</a>! Here's a taste of the pain:
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<blockquote><i>7.) Asteriod mining and scavenging is one of the career paths most traders that have it seem to neglect. Can you tell us how this works in Flatspace? What is there to make this interesting for players? Can you do this with any ship if it has the right outfits?</i>
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It's hard to make mining interesting isn't it? In Flatspace you can fit a variety of tractor beams that you can use to suck in bits of rock, or anything else like cargo pods or even whole ships. Some beams will refine as they assimilate (eg. ores to metals), some will safely bring people aboard and some will mince them for sale as meat. Any ship can have a scoop/tractor and some of the more expensive ones are small enough to fit into a fighter so you can become a true pirate. Killing traders and taking the cargo is more interesting than mining for sure.</blockquote>
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I actually enjoy mining in this game, truthfully. It's one of the few space traders where I have a bit of fun doing it. The fact you can suck up whole ships is just good, clean fun.
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Oh yeah, <b>Mark</b> also sent a picture with the answers:
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<div align="Center"><a href="http://www.rpgcodex.com/screenshot.php?game=lostinflatspace&shot=0"><img src="http://www.rpgcodex.com/images/screenshots/lostinflatspace/dvdcovertb.jpg" height="150" width="105"></a></div>
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Nice box art!
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Realbumpbert

Liturgist
Joined
Jun 12, 2003
Messages
197
This game looks interesting. Too bad it costs money...I'm strapped for cash.

I like the fact that you can sell passengers off as slaves... :twisted:
 

Realbumpbert

Liturgist
Joined
Jun 12, 2003
Messages
197
There are essentially three types: trading/normal, police, and pirate (or independent trading posts). Each can vary in size and shape and some don't even have docking bays. The normal ones sell all of the cargo, a selection of upgrades and offer certain types of mission. The police ones don't see cargo but do sell some police related upgrades. They also display a wanted list, and allow you to see your own criminal record. In police stations you can turn in prisoners (passagers) to claim the reward for capturing them. Pirate stations import a class of cargo, but do not export (pirates are essentially consumers). Pirate stations offer a limited range of cargo, a range of upgrades and different types of missions. You can also sell passengers as slaves at a pirate station, an illegal act that always goes on your record but it is worth quite a lot of money.

Good fun! Now, you can sell slaves in FFE, and pirates in X:BTF, but passengers? Excellent!
 

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