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real time tactics

  1. pakoito

    Real-Time Tactics Sangokushi Taisen - The jRTT phenomenon that never reached the west

    I've been obsessed with this game since 2008 and wanting to play with other people ever since, so I wrote this article last year as a callout for translators but couldn't get it finished in a way that could be published. So it goes to the codex instead :D The tl;dr is the game's Street Fighter...
  2. Galdred

    Voor De Kroon: 13th century trimmed down Bannerlord (3rd Person brawler + Real Time Tactis + Sandbox management)

    I was doing some "R&D" and found this odd game, that seems to be a solo dev Mount and Blade wannabe, and I must say it works. I haven't play much (1h), but the game combines the battles of Mount and Blade with a simplified strategic layer that is a bit simpler than the one in Shogun Total War 1...
  3. Total War-like Formation Tactics Game

    Hello, I've been working for awhile on a Total War-like real time formation tactics game, but that is a bit slower paced and involves more wargaming rules like anarchy charges, zone of control, priority shooting targets, pursuits/evades, delayed commands with couriers, line shifting w/ modes...
  4. pakoito

    Anime Real Time Tactics?

    normie just posted on the Steam thread about this demo I've tried it for a bit and I've fallen in lust. It's RTwP tactics, small scenario, simplified wing-based army combatand and skills on kewldoons. As this is not a novel concept, I was wondering if there is another game, maybe some...

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