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developer

  1. tomphonse

    Developer Tools & Resources

    ITT: We poast dev tools and resources for making games. (sorry in advance if there was another thread like this, link me and I will copy paste the info here into that and bump it) This first poast is more focused on some more obscure stuff that I don't see talked about as much. I assume most...
  2. Merman

    Beginner friendly game development library - Raylib

    Don't know if anyone mentioned this library here before since I am new to the Codex, but a lot of people here seem to prefer using custom engines so. If you are beginner programmer Raylib could be easier way to start than using SDL or GLFW with OpengGL. In short it is open source, cross platform...
  3. PompiPompi

    What should a game expose to attract gamers?

    I am developing a Steam game called Golden Fall 2. It's an RPG game, with a rogue like battle mechanics. I am adding more and more content, I am thinking of having 20 levels. The question is... what should I expose in the trailer and screenshots. The best parts are also the parts you want to...

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