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rpgcodex > the threads can be improved by adding more replies

J_C
J_C
And people say that *I* have shit taste.
Sigourn
Sigourn
How is it a good game?

1. Puzzles that didn't make any sense. A lot of times you do things but do not know why. This is a problem with graphic adventure games in general.
2. Puzzles that offered no clue at all. I had to use a guide on a couple because of this, meaning the experience was tainted.
3. The story falls apart in the final fourth.
Sigourn
Sigourn
The things the game truly has going for it are the atmosphere and the aesthetic, not much more. If most of the puzzles relied on pure logic it would be great.
J_C
J_C
The only puzzle that didn't make sense to me is the creation of the plastic punch card, the other were pretty logical in an adventure type of logic.

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