Putting the 'role' back in role-playing games since 2002.
Donate to Codex
Good Old Games
  • Welcome to rpgcodex.net, a site dedicated to discussing computer based role-playing games in a free and open fashion. We're less strict than other forums, but please refer to the rules.

    "This message is awaiting moderator approval": All new users must pass through our moderation queue before they will be able to post normally. Until your account has "passed" your posts will only be visible to yourself (and moderators) until they are approved. Give us a week to get around to approving / deleting / ignoring your mundane opinion on crap before hassling us about it. Once you have passed the moderation period (think of it as a test), you will be able to post normally, just like all the other retards.

rpgcodex > the threads can be improved by adding more replies

Bumvelcrow
Bumvelcrow
Think of the unsigned integers. That's discrimination.
FreeKaner
FreeKaner
The problem with THAC0 is its too simplistic and too abstract.
Kev Inkline
Kev Inkline
RuneQuest is superior anyways.
Night Goat
Night Goat
Subtraction takes longer than addition and it creates a pointless and stupid inconsistency where high numbers are sometimes good and sometimes bad. Just because you're nostalgic for something doesn't mean it's good.
J_C
J_C
Night Goat Maybe I expected too much from people here. Basic math is teh hard!
Night Goat
Night Goat
Please explain what's good about THAC0. I'll wait.
J_C
J_C
There is nothing to explain. It is just a mechanic, and a simple one at that. It is not better or worse than the current (5th Ed.) system, it's almost exactly the same. Maybe for people at your place has a harder time to substrack numbers than to add, but it's not my fault that you are not as intelligent as me.

As an Amazon Associate, rpgcodex.net earns from qualifying purchases.
Back
Top Bottom