Putting the 'role' back in role-playing games since 2002.
Donate to Codex
Good Old Games
  • Welcome to rpgcodex.net, a site dedicated to discussing computer based role-playing games in a free and open fashion. We're less strict than other forums, but please refer to the rules.

    "This message is awaiting moderator approval": All new users must pass through our moderation queue before they will be able to post normally. Until your account has "passed" your posts will only be visible to yourself (and moderators) until they are approved. Give us a week to get around to approving / deleting / ignoring your mundane opinion on crap before hassling us about it. Once you have passed the moderation period (think of it as a test), you will be able to post normally, just like all the other retards.

Recent content by Worm

  1. Game News Baldur's Gate 3 Panel From Hell: Release Showcase

    People can't appreciate exposure therapy now-a-days.
  2. Dragon Age impressions

    There are ... a few. Once you're done with Denim(w/e).
  3. Dragon Age impressions

    Lavoisier, basically you need to go through the motions with either Harrowmont or Bhelen until they tell you to go into the deep roads, which allows you access to parts of the deep roads which let you complete the various deep roads quests you've already taken. edit: and yeah, we all thought...
  4. Game News Dragon Age is too hard; 1st patch makes it easier

    Ser Cauthrien is a perfect example of how RPG developers need to grow the fuck up. I almost see why tycho writes a "I'm an evil dungeon master" joke at least once every month, and that's because shit heads think it's hilarious to torture people, so he has an audience of real live EVIL DMs who...
  5. Dragon Age impressions

    Ser Cauthrien is a fucking retarded boss battle. j/s
  6. Dragon Age impressions

    The order you play in really determines the difficulty. I think. Enemies scale within a range, so a level minimum and maximum exists, and the scaling is limited by that. At least that's what I was told.
  7. Game News Dragon Age is too hard; 1st patch makes it easier

    Honestly after playing for a bit, I just started playing past the mmo stuff. I do a little crowd control, but no more than I might in Baldur's gate if monsters hit this hard. I don't have a tank, I rarely use taunt. I mainly am just playing it ignoring the MMO stuff. I do however hate the...
  8. Dragon Age impressions

    That dog is some of the best RPG character writing in fucking years, hell maybe decades. Don't you forget it. and the game made it up to me with the brood mother.
  9. Dragon Age impressions

    I gotta just say, the fucking Spider Queen fight in the dwarf places blows.
  10. Game News Dragon Age is too hard; 1st patch makes it easier

    That was a joke aspiemancer. Didn't someone say you could circle strafe kite a dragon in DO:A, could you do that in Baldur's Gate 2? As for the rest of your post, yeah maybe kiting can't be solved by AI coding alone, but when the guy starts making a perfect circle and the fucking monster sits...
  11. Dragon Age impressions

    not even a reach around?
  12. Game News Dragon Age is too hard; 1st patch makes it easier

    Manatee might point out, that no such things were in Baldur's Gate 2, so the RPG tradition of digging a ditch to lower the bar would be violated.
  13. Game News Dragon Age is too hard; 1st patch makes it easier

    haha christ. So basically you're saying that preventing kiting is NP-Complete. Try not to look like too much of a sycophant here. It is unfortunate there is nothing in gameplay to keep you from running around wherever you like, since the NPC's AI utilizes that tactic a ton. However, to look...
  14. Game News Dragon Age is too hard; 1st patch makes it easier

    That's a pretty weak deflection of the video above, fyi.

As an Amazon Associate, rpgcodex.net earns from qualifying purchases.
Back
Top Bottom