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Recent content by Vince Twelve

  1. Wadjet Eye Resonance

    What I see (and despise) in most modern adventures is an utter lack of interactivity. Left click only, <5 interactable items in each room, five or six dialog options with each character, a handful of uninspired inventory combination puzzles, and that's it. I wanted to turn that 360. Alas, my...
  2. Wadjet Eye Resonance

    I give your critique of my game 2.5 out of 5 stars. I would recommend USING LESS CAPS LOCK and making it more clear when you're criticizing Resonance or The Longest Journey. I kid! :P Thanks for the feedback iqZulk. I read through the whole thing and most of your complaints are valid...
  3. Wadjet Eye Resonance

    Hey guys! Glad you're enjoying it for the most part! Regarding endings: Thanks for your feedback! Let me know if I can answer any questions for you!
  4. Wadjet Eye Resonance

    Hey guys, have I mentioned about this great place online to buy [insert medicine name here]? Oh... I should probably save that until after I'm an authorized poster... I have considered Wintermute. I started Resonance over five years ago and Wintermute didn't have near the amount of...
  5. Wadjet Eye Resonance

    I'd estimate that the demo is about 10% of the game's game-play time. It's a pretty big demo, but there's still A LOT to go, and the hardest parts are still to come! There are some hard puzzles that I hope will take you some thinking to get past. Looking forward to sharing the full game with...
  6. Wadjet Eye Resonance

    Hey guys! Vince Twelve, developer of Resonance here! Thanks for all the kind words! I worked on this game for five years, so it's awesome to start hearing what people think of it! kaizoku: I will tell you that one the four characters finally get all teamed up, the game world opens itself...

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