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Recent content by Svartberg

  1. Svartberg

    KickStarter HellSign (formerly Hellhunter) - procedurally generated ghost hunting ARPG

    No melee weapons planned at this point .. Though I'm getting the vibe one of the higher tier backers wants guts sword from Berserk hahah ^^ Pretty much this, we specifically wanted to avoid going the ghostbuster sci-fi route, and go for a more grounded approach instead ... Think 90s era but...
  2. Svartberg

    KickStarter HellSign (formerly Hellhunter) - procedurally generated ghost hunting ARPG

    Cheers mate! Ya that makes two of us, it's gonna be good fun to explore that :) We recently made an update you might be interested at, improved the poltergeist telekinetic abilities, and a sneak peek into cursed artifacts ..
  3. Svartberg

    KickStarter HellSign (formerly Hellhunter) - procedurally generated ghost hunting ARPG

    Yap, that's why we'll be hiring a writing if the Kickstarter is successful, it's one of the reasons we launched the Kickstarter and is explained on the "why kickstarter" section Whether or not it appeals to you, is of course up to you, I only hope I can clarify the game a bit better here :)
  4. Svartberg

    KickStarter HellSign (formerly Hellhunter) - procedurally generated ghost hunting ARPG

    Can I ask you guys for an opinion on something ? Based on the feedback so far, I wonder if we didn't explain one of the main core mechanics properly While there are various entities in the level, the poltergeist for example IS infact a manifestation of the your target. You're both essentially...
  5. Svartberg

    KickStarter HellSign (formerly Hellhunter) - procedurally generated ghost hunting ARPG

    The clues are not only to find the enemy type, for example atm you need to find the scene of the original death of the creature, which will help you determine where it appears. Since it's not a clone, what took us most of the time was just getting the game loop down to the point it was actually...
  6. Svartberg

    KickStarter HellSign (formerly Hellhunter) - procedurally generated ghost hunting ARPG

    Lovin' this so much The story missions will obviously be more heavily written to accompany the narrative, but it's gonna be fun finding a way to give the side missions some of that TLC ;)
  7. Svartberg

    KickStarter HellSign (formerly Hellhunter) - procedurally generated ghost hunting ARPG

    :) Thank you so much man, glad you liked it so far! Regarding selling early access, actually I had some experience with other games I worked on, we really want to avoid if possible .. instead beta access to backers only will lead for a healthier better game imo and will be mint. Hah I didn't...
  8. Svartberg

    KickStarter HellSign (formerly Hellhunter) - procedurally generated ghost hunting ARPG

    Hi, we've just launched on Kickstarter. Check it out for gameplay trailer, in-depth info and all kinds of goodies. https://www.kickstarter.com/projects/686144604/hellhunter Thanks for showing interest in my game :)
  9. Svartberg

    Risen

    so very true. this game was awesome, but the very final bossfight was nothing short of dissapointing. oh well the game was great, I will replay it as a mage sometime ...
  10. Svartberg

    Gothic 2 GOLD (Night of the Raven) - weapon skills question

    I wish you were right - but in NotR, unlike the original, the point requirements for training a weapon skills don't depend on the secondry weapon skils (just did another test using Marvin) They should have removed the trainer's speech regarding that weapon system, since it no longer applies...
  11. Svartberg

    Gothic 2 GOLD (Night of the Raven) - weapon skills question

    Reread my post ... Another thing I've noticed, on my current game I upped one-handed to 30%, and got two-handed to around 60% - However if I would up only two handed to 60% I would have around 40% one-handed now ... so it's really a waste to put points in the secondry weapon style. It's a...
  12. Svartberg

    Gothic 2 GOLD (Night of the Raven) - weapon skills question

    I've just checked it out myself, that is utter bullshit. Increasing two handed is the same regardless of your one handed skill, one might passivly increase the other - but putting points in your secondry weapon style is a waste of points.
  13. Svartberg

    Gothic 2 GOLD (Night of the Raven) - weapon skills question

    Aight, thanks for the info ...
  14. Svartberg

    Gothic 2 GOLD (Night of the Raven) - weapon skills question

    I recently installed Gothic 2 Gold (Night of the Raven English). From the original Gothic 2, I remembered 1/2 handed weapons were connected and you couldn't only rank one without effecting the other ... and the militia weapon master says the same thing. So i started by improving the 1 handed...
  15. Svartberg

    Idiot's guide to Space Rangers 2

    It effects the starting ship and your relations with other races, so you'll have a hard time being everyone hero if you started as a pirate (i.e. everyone hates you, and will be hard to get quests), but it won't give you any special options.

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