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Recent content by sirsnail

  1. World of Whorecraft: Battle for Asseroth

    Expansion packs destroy RPGs. No game shows this more than WoW. Their new content is right for their current audience, but back in the day, they dropped a bomb with every expansion. I am sure that, after Cataclysm, no one with any artistic appreciation at all hung around, but before that they...
  2. KickStarter Pantheon - (Brad "EQ" McQuaid's new MMO)

    I have had the fortune to play many great Korean RPGs, where F2P began. In most cases, I would take a Korean RPG over a Western--and especially an American--one. F2P does not determine a game. In the past eight years, since Vanguard, the only good RPG I have seen has been TERA. Korea has paid...
  3. KickStarter Pantheon - (Brad "EQ" McQuaid's new MMO)

    Once they got computers in trailer-parks, ghettos, and at the border, that was it. In the days of EQ, they were out drinking. In the present day, they play MMORPGs. Do you want numbers? You got them. Nobody numbers more than the illiterate horde.
  4. KickStarter Pantheon - (Brad "EQ" McQuaid's new MMO)

    Sad but true. I was only a kid when I played MUDs and EQ, but I can remember them quite well. Role-playing MUDs would have open PvP and full-looting, but if you killed someone without a reason you would be banned. Social ostracization in EQ hurt, too. You would spend hundreds hours getting to...
  5. The Rise and Fall of the Personal Quest

    That brings to mind the article by Bartle here; http://www.gamasutra.com/view/feature/2157/soapbox_why_virtual_worlds_are_.php
  6. The Rise and Fall of the Personal Quest

    The problem with online games is they keep making and changing them. It is a hectic, reckless fashion industry. Clear out all the stuff out there now and just leave a handful of classics like Merdiain 59, Tibia, UO, and EQ and I would be happy for a while. The reality is that not a single one of...

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