Putting the 'role' back in role-playing games since 2002.
Donate to Codex
Good Old Games
  • Welcome to rpgcodex.net, a site dedicated to discussing computer based role-playing games in a free and open fashion. We're less strict than other forums, but please refer to the rules.

    "This message is awaiting moderator approval": All new users must pass through our moderation queue before they will be able to post normally. Until your account has "passed" your posts will only be visible to yourself (and moderators) until they are approved. Give us a week to get around to approving / deleting / ignoring your mundane opinion on crap before hassling us about it. Once you have passed the moderation period (think of it as a test), you will be able to post normally, just like all the other retards.

Recent content by rrex000

  1. Amnesia: The Bunker - first-person horror in desolate WW1 bunker

    Played though normal > hard > shell shocked. Can confidently say it ruined other horror games for me, it's that good. It is very scary. Replayability is very high. On my shell shocked run, for example, the maintenance was crawling with rats and took a long time to clear properly while the...
  2. Build me an Arcanum character because I'm a filthy casual and too stupid to do it myself.

    Techy gunslinger dwarf is the most balanced and fun way to go Magic, melee and high cha paths are OP and make combat stupid easy as soon as you make a few upgrades (in magic's case, right from the start)
  3. Wizardry Wizardry 8 - first time playing

    Go Mook bard (he gets a weapon that can reach from the back row for massive damage somewhere mid-game). If you do you won't need a rogue, since his skillset will be covered by gadgeteer/bard and you'll be able to pick fighter instead for a solid damage machine/frontline tank. Then your frontline...

As an Amazon Associate, rpgcodex.net earns from qualifying purchases.
Back
Top Bottom