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Recent content by Oddit

  1. Newcomer with a game

    I don't see how it could be abused more than any other system. I mainly wanted it to be a way that characters could have an effect on the game world. After the previous character dies, the timeline from his game is saved, and a new character is created to inhabit it. It doesn't have to be...
  2. Newcomer with a game

    Not just insanity, most of the character's psychology. And what do you mean by the relative system?
  3. Making a game

    Sweeeeet. :twisted:
  4. Making a game

    Sweeeeet. :twisted:
  5. Making a game

    Even better. :) Although some may not have the brains or the capabilities to try to use you. What will you do in their case?
  6. Making a game

    Okay. I like it. Very self centered. Is this based around the fact that everyone needs to look out for themselves or some other motivation. At least there won't be some stranger in a tavern who spills his guts about his personal life and tells you to go kill a rat. :shock: But once you gain...
  7. Making a game

    Drk mood is good. I like dark. it makes a change from all the happy singing in the woods fantasys around. I want to be able to play something dark and adult like Fallout or Torment. But whatever you are happy with. Everyone has their own opinion, regardless of what Voloun may say. :)
  8. Making a game

    Have you srarted perogramming yet, or what? What engine and compiler are you using, and how much experience in programming do you have? How far into development are you? Do you have any others included in your team (if there is a team, or a team of one for an arrogant bastard :twisted: :P )...
  9. Newcomer with a game

    I wasn't actually thinking of having to micromanage your psychology, but have it as a system in the background that tweaks your character, sort of like the Karma system in Fallout, only it has an effect on more of your character. It generates perks and alters secondary stats which effect your...
  10. Newcomer with a game

    So EEVIAC, what you are saying is that you like the results of killing to be more killing or not. I personally like that idea. And if you think that I was suggesting that the guiltmeter or insanity or whatever we go with, could be reduced for something such as money or by a potion, then I really...
  11. Newcomer with a game

    I like insanity and Kafka esque spirals. King Lear and MacBeth being my favourite Shakespearian plays, and I am quite fond of a lot of Stephen King's books and short stories. So I'm for anything that includes repurcussions like that. So lets discuss for a moment combat, and the gameplay...
  12. Newcomer with a game

    Oh... Hey! I have the sequel to that. Deus. Damn, Deus is a crap game. Some kid that I used to know let me borrow it and never took it back. He thought it was the best game in the world... :?
  13. Newcomer with a game

    Points taken on the realism/survival issue, only penalties for starvation, dehydration etc. No overpowered radiation benefits and penalties. Maybe the radiation would have more penalties than benefits, to discourage walking into a radiated zone to get character bonuses. But other than that...
  14. Newcomer with a game

    Oohkay. Responding from latest posts backwards. Role Player, you scare me. What I meant by "no real mutations" was a colloquialism meaning there isn't much mutations, especially out of the ordinary ones (like the super muties with flame throwers). Maybe water would be needed to search for, and...
  15. Newcomer with a game

    Thanks for the welcome! My goal is pretty much to make a replayable, fun survival game. The idea is mostly to survive, but you are also setting out for something bigger. I am toying with a mechanic that I have encorporated into some of my PnP RPGs, is that each character created has a...

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