Putting the 'role' back in role-playing games since 2002.
Donate to Codex
Good Old Games
  • Welcome to rpgcodex.net, a site dedicated to discussing computer based role-playing games in a free and open fashion. We're less strict than other forums, but please refer to the rules.

    "This message is awaiting moderator approval": All new users must pass through our moderation queue before they will be able to post normally. Until your account has "passed" your posts will only be visible to yourself (and moderators) until they are approved. Give us a week to get around to approving / deleting / ignoring your mundane opinion on crap before hassling us about it. Once you have passed the moderation period (think of it as a test), you will be able to post normally, just like all the other retards.

Recent content by Miner Arobar

  1. Miner Arobar

    Games like Total War

    Vlad Tepes Dracula IIRC combined real-time battles with a strategic empire management layer. I didn't play it a lot though, and that was ages ago.
  2. Miner Arobar

    Broken quests in Daggerfall Unity

    I've played with the smaller dungeons setting (as I'm not a complete masochist) and I haven't had any trouble with quest objectives/items even after dozens of dungeon quests. Did you turn on the smaller dungeon setting mid-game?
  3. Miner Arobar

    Bottom 5 Worst RPGs You Ever Played

    Ultima 9. Which I actually finished back in the day. I recall how accidentally walking the wrong way from Britain would completely break the storyline. Makes me think people who put Skyrim on lists like these are a bit spoiled. U9 reaches levels of "bad" that Skyrim's fully functional-if-bland...
  4. Miner Arobar

    [King of Dragon Pass] This game actively punishes you for being successful.

    It's a CYOA with elements of a strategy game as well as RPGs (in that you control a "party" (your Clan ring) with stats that may change by your actions and with which you can resolve situations in various ways). But it's a very good CYOA because of the coherence of the world and mythology that...
  5. Miner Arobar

    Lands of Lore 2: Guardians of Destiny

    It's been decades since I played this. I recall getting to the tower thingy but not much farther. Graphical style is uneven with some awkward fmv stuff (LoL1 is generally better in this regard) but some areas (like the Huline jungle) were really nicely done. At the time the transformations...
  6. Miner Arobar

    Playing Two Worlds for the first time

    IIRC nighttime duration was really weird in comparison to daytime duration, with night only lasting a few minutes or so. Then again, Two Worlds had this thing about the ghosts of everything you killed haunting during the night, which was pretty neat.
  7. Miner Arobar

    Playing Two Worlds for the first time

    Too much stuff annoyed me about Two Worlds when I tried it. Voice acting, weird day-and-night cycle, inability to wait or rest, resurrection shrines and mana shrines every few steps, weird design decisions such as virtual absence of female NPCs, etcetera. Some of the quests were good...
  8. Miner Arobar

    Grand Strategy Imperator: Rome - the new grand strategy from Paradox

    The game doesn't deserve half the criticism it has received. It's a perfectly fine successor to (modded) EU:Rome, which is what I expected and wanted it to be. Sure, it doesn't have faction-specific flavour for the kingdom of Sinope or the city-state of Cyzicus or the Himyarite tribes - but come...
  9. Miner Arobar

    Oblivion first time modded or vanilla

    At least use a level scaling mod, Oscuro's or whatever, and a mod that makes the faces somewhat tolerable, like Oblivion Character Overhaul. Also get that mod that will make glass armour look less like glowing nuclear waste - forget the name. Better Cities is pretty good but I'm not sure you...
  10. Miner Arobar

    (Veterans) Remember Your Newbie Thoughts From Your First (Best) RPG...

    Ultima Underworld 2. Bloody rotworm in the cellars. Then there were the headlesses. And the walking tree. And dealing with these, which felt like an adventure in and of itself, wasn't even the beginning... Also: Lands of Lore. Not because of gameplay, which felt simplistic and a bit grindy...
  11. Miner Arobar

    Why do people hate Oblivion so much?

    Thing is, Oblivion is not a bad _game_. You can have a lot of somewhat mindless fun sniping with your bow at bandits or undead in a not very inspired fantasy landscape (and just occasionally, while prowling some overgrown ruins, I almost get the atmosphere that I think developers were heading...
  12. Miner Arobar

    What makes Oblivion so bad?

    Shit-tier is a bit too much perhaps - I mean, the game basically works, it's not fundamentally broken like some other universally disliked RPGs (e.g. Ultima IX). Basically, what's offensive to me is the blandness of the setting compared to Redguard and Morrowind, and the disastrous combination...
  13. Miner Arobar

    Elder Scrolls VI Speculation

    Hmmm, remember the last time they were supposed to do a jungle province? Instead, we'll hear that the Dragonborn CHIMed Black Marsh into a pleasant landscape of rolling green hills and temperate forests. Hammerfell would be nice, if they build upon stuff introduced in Redguard - lore, Crown vs...
  14. Miner Arobar

    God, how I missed Oblivion

    So all the Oblivion nostalgia had me re-install the game, with the following basic mod setup: Oblivion Character Overhaul Better Cities Oscuro's Oblivion Overhaul Most is Endless Jungle All the Settlements of Cyrodiil mods Most of Arthmoor's village mods Some UL mods (River Ethe, Chorrol...
  15. Miner Arobar

    Does Gothic 3 get any better ?

    This thread almost wants to make me defend Oblivion. I mean, what Gothic 3 undoubtedly does better is landscaping, making cliffs that look like cliffs, beaches that look like beaches, etc. Not just gently rolling hills with random boulders thrown in. Cape Dun area is a good example. Voice...

As an Amazon Associate, rpgcodex.net earns from qualifying purchases.
Back
Top Bottom