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Recent content by Milecolt

  1. Fallout 3 Lead designer revealed

    On the bright side, Fallout 3 will have mounted combat except now getting off the automobile before you start fighting will even make sense. Of all the stupid things in Oblivion (and there were many), the most stupid design decision was getting off your horse before you start fighting and to...
  2. Experimenting with lightmaps

    Looks good. I like the clutter...adds a lot to the room. Good job.
  3. PtD Bugs and technical difficulties

    The abandoned hut outside Kellan doesn't have a door. Am I missing anything?
  4. Project status

    What's the status of the project now? Is the game done? When is it coming out? thanks.
  5. Review Oblivion reviewed by the Codex

    Let's take your reasoning through... Who cares if the game sucks or not? why play the game in the first place? matter of fact, Who cares if one forgets to breathe? Obviously, I do. Thats why I am playing the game. Now, why are you playing the game if you don't care?
  6. Review Oblivion reviewed by the Codex

    Good Review. The "Arch Mage" screenshots made me laugh out loud. You've just become the most powerful mage in Tamriel and what do you get? FREE INGREDIENTS!!!!!!YAY!!!!
  7. Interview Interview with David Gaider

    Good questions. I really wanted to know the answer for question 7 (about NPC's).
  8. MSFD on Bethesda's uber next-gen skill system

    I haven't played Darklands. How is it complex? Can you give me an example?
  9. MSFD on Bethesda's uber next-gen skill system

    "To make things more obvious, if you reduced battles in civilization to a realtime game where you hit guys on the head with a hammer then just think what a different game it would be. It would appeal to some people and even I might like it, but that is not why I bought civilization and not what...
  10. MSFD on Bethesda's uber next-gen skill system

    IMO complexity or dumbing down of games is a little overrated. After everything is said and done, none of the games are really all that complex. After all, it's just a video game and not rocket science. Whether, the staff is a rocket launcher or a melee weapon is not the point. The...

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