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Recent content by Matt [Anshar Studios]

  1. Matt [Anshar Studios]

    KickStarter Gamedec - Definitive Edition - cyberpunk detective RPG set in virtual worlds

    Many won't care. We do. And as V_K said, it's just a morning routine to check what's new :)
  2. Matt [Anshar Studios]

    KickStarter Gamedec - Definitive Edition - cyberpunk detective RPG set in virtual worlds

    Could you please elaborate? :) We're 100% honest with the community, produced multiple gameplay/mechanics videos, implemented feedback after the kickstarter alpha build and beta for backer's build [two different cases] and made public demo a couple of times during some of the events. It's...
  3. Matt [Anshar Studios]

    KickStarter Gamedec - Definitive Edition - cyberpunk detective RPG set in virtual worlds

    There are many games in the gamedecverse. Imagine a game in which you can literally die. The neurons in your brain are bombarded with pain and critical medical data, so your brain thinks you're getting the injuries your character does in-game. If you get killed in the game, you die in the real...
  4. Matt [Anshar Studios]

    KickStarter Gamedec - Definitive Edition - cyberpunk detective RPG set in virtual worlds

    Backers have access to the bar scene as well, the free demo on Steam/GOG ends when your character goes to the bar.
  5. Matt [Anshar Studios]

    KickStarter Gamedec - Definitive Edition - cyberpunk detective RPG set in virtual worlds

    It's not time-limited. The demo will end when you reach a certain point.
  6. Matt [Anshar Studios]

    Game News Gamedec gets a cinematic trailer, releasing on September 16th

    Ok, I have some answers. 1. Sometimes you can't log off. You're in a semi-coma while using gaming couches, you take a pill to stop the body's urge to urinate, and so on. If you exceed 4 days, you're putting your brain [life] in danger. Imagine someone is blocking you from logging off, and...
  7. Matt [Anshar Studios]

    Game News Gamedec gets a cinematic trailer, releasing on September 16th

    Oh, I see. I can respect that, but I can't agree ;)
  8. Matt [Anshar Studios]

    Game News Gamedec gets a cinematic trailer, releasing on September 16th

    Why do you think it's fake? Nope, no time limit. Just area limit. If you reach a certain point, the demo will end. Before that, you can explore as much as you want to.
  9. Matt [Anshar Studios]

    Game News Gamedec gets a cinematic trailer, releasing on September 16th

    deuxhero, maybe a Steam Page will help? https://store.steampowered.com/app/917720/Gamedec/ A free demo will be available today.
  10. Matt [Anshar Studios]

    KickStarter Gamedec - Definitive Edition - cyberpunk detective RPG set in virtual worlds

    New demo release dates according to specific time zones. The demo itself is not time-limited, so you can wander as much as you want. Demo availability won't end until the game reaches its release on the 16th of September.
  11. Matt [Anshar Studios]

    KickStarter Gamedec - Definitive Edition - cyberpunk detective RPG set in virtual worlds

    Sorry, my forum times reach as far as d2jsp and almost zero media integration :D
  12. Matt [Anshar Studios]

    Game News Gamescom 2020 Indie Arena Booth: Demos of upcoming RPGs available from August 27th to 30th

    Like I said before, I will raise this at our next meeting. I'm with you on this one.
  13. Matt [Anshar Studios]

    KickStarter Gamedec - Definitive Edition - cyberpunk detective RPG set in virtual worlds

    Herumor Demo was time-limited for the purpose of the event, and right now, it's not available anymore. Backers, however, have access to the extended version without any timer. Like I said in a different thread, I'm not quite sure why someone cut the demo in this way. I'd give people at least 10...
  14. Matt [Anshar Studios]

    Game News Gamescom 2020 Indie Arena Booth: Demos of upcoming RPGs available from August 27th to 30th

    lukaszek yeah, it's time-limited. Backer's from kickstarter got access to the extended version of this demo. We had long discussions about that, but people decided to cut it.

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