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Recent content by Dirk Diggler

  1. Going full Nintentard

    I own both a DS lite and a 3DS. Here are the primary differences ime: 3DS is backward compatible with the DS, but not GBA. DS is backward compatible to the GBA. 3DS lets you shop on the interwebs for video games a la playstation network or xbox live. 3DS is heavier, and has three...
  2. Sword of the Stars 2: Electric Boogaloo

    I haven't played Space Empires so I'll have to reserve judgment there. As I said earlier, if you are comparing stuff to MoO 2, you'll often end up disappointed. That said, SotS isn't a bad game because MoO is a really good one.
  3. Sword of the Stars 2: Electric Boogaloo

    Turns are handled simultaneously and I personally don't play with computer players in a multiplayer game at all. Tactical battle length is adjustable from 120 seconds to 600 seconds. This not only works to keep time short but allows battles to transpire over several turns, allowing for a...
  4. Sword of the Stars 2: Electric Boogaloo

    I simply recalled 'first in-last out' wrong, we're referring to something that happened 12 years ago. You're right, both of our tim's died. I had just forgotten that the damage 'floats around' on the stack' in the moment I was telling that story. I still thought it was stupid that even though I...
  5. Sword of the Stars 2: Electric Boogaloo

    Yeah-huh they exist!
  6. Sword of the Stars 2: Electric Boogaloo

    Colonization, Civ 4, Dominions 3, Battle for Wesnoth, and SotS are the ones I play multiplayer the most. I think from about the time I was 16 or so, I've typically defaulted to the idea that 'multiplayer is better' regarding strategy games. Particularly because I felt that playing against a...
  7. Sword of the Stars 2: Electric Boogaloo

    Truth by assertion wins it every single damned time. You're also presenting a strawman. Fag.
  8. Sword of the Stars 2: Electric Boogaloo

    SOTS strongly penalizes you for rushing colonies actually. See, this is what kind of pisses me off when you guys(aimed at nobody in particular, I just feel like I'm repeating myself in every thread SOTS comes up while the codex counters me with one-liners about how it 'just plain sucks') talk...
  9. Sword of the Stars 2: Electric Boogaloo

    Well considering that the main bitch about the game seems to be 'omfg sliders' and there are countless good games that make use of more or less nothing but a bunch of sliders, it's a bit fucking grating after a while.
  10. Sword of the Stars 2: Electric Boogaloo

    Ship designer is the same in essence. There are more hardpoints and segments per ship class, and now there are modules, which aren't weapons as such but change the nature of what the ship does. MoOII is an awful high standard, so I won't comment beyond saying that you probably aren't going to...
  11. Sword of the Stars 2: Electric Boogaloo

    I didn't just make up the shit that I listed you know. It might not be super sophisticated, but it's certainly more complex than the other game in that respect. I don't see how you could even say that it's the same given that instead of savings/research you now balance between...
  12. Sword of the Stars 2: Electric Boogaloo

    Eh, I think there's something wrong with the way steam is handling it, because it's even MORE broken now. I am guessing the installs overlapped and we ended up with a mess. So, I deleted my local content and am currently in the process of re-downloading the whole damned thing. I'll let you...
  13. Sword of the Stars 2: Electric Boogaloo

    Good to know there is a patch enroute asap, it does run a little slowly and the sound bug is irritating.

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