Putting the 'role' back in role-playing games since 2002.
Donate to Codex
Good Old Games
  • Welcome to rpgcodex.net, a site dedicated to discussing computer based role-playing games in a free and open fashion. We're less strict than other forums, but please refer to the rules.

    "This message is awaiting moderator approval": All new users must pass through our moderation queue before they will be able to post normally. Until your account has "passed" your posts will only be visible to yourself (and moderators) until they are approved. Give us a week to get around to approving / deleting / ignoring your mundane opinion on crap before hassling us about it. Once you have passed the moderation period (think of it as a test), you will be able to post normally, just like all the other retards.

Recent content by dettociao

  1. Interview Awesome Oblivion interview at CVG

    Fired off to every email address at the site and at OXM (the original writers of this monstrosity): Doubt I'll get any response, but it made me feel better.
  2. Game News Oblivion sysreqs revealed

    damn. damn damn. Those are much higher than I expected. I definetly thought a 6600GT would be around the recommended, not in the dreaded 'minimum' category. -N Edit: Just noticed that the NVIDIA GeForce FX series is supported. That's ridiculous. My roomate has an FX5500 AGP 4x 128mb...
  3. Obliblion PC March 20, 2006 ?

    not to bring it back on topic or anything, but: Here2Argue: Are you saying that M$ charges more in 'licensing fees' for XBOX 360 games (the system they arguably want to draw more developers to) than for XBOX? More than when Nintendo releases a new system? If not, how do you justify the $60...

As an Amazon Associate, rpgcodex.net earns from qualifying purchases.
Back
Top Bottom