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Recent content by bigdogchris

  1. IWD2 source code lost, Beamdog is sad

    The EE version of IWD2 is needed. Compatibility with Windows 10 and other newew OSes is almost non-existent. An IWD2:EE would give us functional Windows 10 support and native widescreen support.
  2. Dodge and Toughness

    You're right, it does. I forgot about that. Even if it doesn't make sense I would prefer the game follow the 3.5 rules as close as possible.
  3. Ability Scores Generation

    You're points on more options = better is taken. In many cases this advice is for the best. However, balancing a game can be incredibly difficult. One party accepts all default rolls (or only can reroll a couple times) vs a party that has (or almost has) perfect stats. Those two parties will...
  4. Dodge and Toughness

    I prefer the IWD2 implementation where you can select this feat 5 times, each time granting +3 HP. In D&D/OGL I consider +15 HP a powerful boost, especially considering that this is a video game and that healing will be relatively easy. More HP compounds the already "ease-of-play" of a video...
  5. Ability Scores Generation

    The problem with that was already pointed out; it will lead to people endlessly rolling stats. I understand that everyone has the right to play how they want, however, I think the developers need to decide on the type of game they want to make for people to play. Meaning, create a challenge or...

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