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Whats yourr favorite minigame in an rpg?

DraQ

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Chateaubryan said:
Planescape Torment's :

Sometimes, red circles appears around some NPCs, and when that happens, you must go CLICK CLICKETY CLICK CLICK on them. Strange battlecries ensue.

The point of all this was if you don't click hard enough, TNO falls on the ground and wakes up somewhere else.

Planescape : Torment, an allegory of alcoholism.
:lol:

Darth Roxor said:
Demnogonis Saastuttaja said:
The Witcher's Dice Poker. You don't actually have to play it, but I did anyway.
 

elander_

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I could accept a mini-game as part of a quest, if that mini-game is a natural game in the world. For example a dice game and someone gives you quest to beat someone at it with an agility or gambling skill check to cheat.

A game is not a salad of mini-games.
 

Annie Mitsoda

Digimancy Entertainment
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Panthera said:
Annie Carlson said:
Dear Square, please do not introduce me to a minigame via having the starting team rape you until your colon prolapses, thanks.

I see that you're getting the hang of this.

What, using rape in a comedic context? Oh, darling, that's old hat for me. We used to have Game Nights at Obsidian where extensive use was made of a modded Xbox to play MAME games, including puzzle games. It wasn't long at all before losing meant you were "being raped." In fact, if you play Puyo Puyo 2, every time you make a combo, the terrifying rabbitlike mascot (which will occasionally do horrible things with its tongue as you're playing) it will chirp a little noise at you. Once someone pointed out that noise sounds like "rape!" THAT IS ALL YOU WILL EVER HEAR IT SAY, EVER. Thus be it known that the Puyo Puyo mascot is named Rapeichu, and he is "rapethirsty" (a term coined by me). And if the main character loses a game, I challenge you to find an expression that looks more like "dear me, I've just been buggered up the bum" than hers.

Also, if you challenge me at Puzzle Fighter, I will destroy you with my gem rapings. You cannot beat my Donovan-fu. Designers have fought me and all failed. FEAR IT!

...ahem. Rape-topics aside, I also liked Pazaak. It's a simple card game, but it's unique. I value that way more than things like "ah, we need a card game! Let's just put in poker." C'mon, little effort on the minigames, people, 'kay?
 

MisterStone

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I liked the karate champ-style fighting in Origin System's Moebius, which is basically the early 1980s version of Jade Empire. Of course, I was 10 years old back them...

And if you guys don't know what I'm talking about, you lose, I win, I know about jeux classique and you are all a buncha posers.
 

dragonfk

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With no doubt it was Acromage from M&M.
Pazaak was meh, there was no strategy involved.
"Space Invaders" minigame from Jade Empire was utterly retarded and presented no benefit if you played it.
I dont think I have to mention terrible implementation of Oblivion persuasion minigame, wheras the lockpicking one was better but still very easy.
No one mentioned Thief 3 lockpicking minigame, while I found it very apropriate and immersive.
 

Suchy

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Nothing beats chest puzzles in Betrayal at Krondor. Required some brains and delivered the reward.
 

Redeye

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DraQ said:
elander_ said:
A game is not a salad of mini-games.
Anachronox.

Miraculously enough it was still awesome.

Tie between Grumpos' yammering minigame and the one with Democritus' Parlaiment where you whack politicians with a mallet to make them shut up.
 

oldschool

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mondblut said:
Dressing up dolls is my favorite minigame in an RPG.

Browsing through hypertext dialogues is ok too. As long as this minigame isn't the only thing the game features.
 

DraQ

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dragonfk said:
wheras the lockpicking one was better but still very easy.
It rendered the relevant skill completely obsolete, though, which alone casts it into the great abyss of suck.

Redeye said:
DraQ said:
elander_ said:
A game is not a salad of mini-games.
Anachronox.

Miraculously enough it was still awesome.

Tie between Grumpos' yammering minigame and the one with Democritus' Parlaiment where you whack politicians with a mallet to make them shut up.
Also, let's not forget about the direct result of a successfull yammer.

:walloftext:

:D

Jaesun said:
Overworld Zero.

Faggots.

*clickclick*
...the manyAreSTRONG! *whack whack*
>health low
*whack*
Uugh... X_x
 

dragonfk

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dragonfk said:
I dont think I have to mention terrible implementation of Oblivion persuasion minigame,

Also for those of you who want to play Oblivion I recommend Realistic Persuasion mod.

Also forgive me for mentioning Thief 3, I had some kind of blackout...
 

DemonKing

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Joined
Dec 5, 2003
Messages
6,060
I have yet to experience any CRPG that was enhanced by the presence of a minigame.

The best minigame I can remember in any game was the turkey-bashing arcade game in Doom3...it was short, pointless but provided a nice quick laugh. That's probably the best you can hope for with regards to mingames IMO...
 

Qwinn

Scholar
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Dec 15, 2008
Messages
666
I know I'll probably get nailed to a tree for this, but frankly, I thought the two minigames of Fallout 3 (lockpicking and decryption) were probably better than any others I've run across.

I thoroughly disliked the Circular Frogger minigame in Mass Effect. It wasn't all that fun even when everything was going well, and it particularly sucked when for whatever reason your graphics lagged even a tiny little bit which meant insta-loss. The odd blackjack variant in the casino wasn't bad, but also unnecessary. I did enjoy the minigame to reboot the main computer on Noveria.

Qwinn
 

scient

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Oct 21, 2008
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Annie Carlson said:
In fact, if you play Puyo Puyo 2, every time you make a combo, the terrifying rabbitlike mascot (which will occasionally do horrible things with its tongue as you're playing) it will chirp a little noise at you. Once someone pointed out that noise sounds like "rape!" THAT IS ALL YOU WILL EVER HEAR IT SAY, EVER. Thus be it known that the Puyo Puyo mascot is named Rapeichu, and he is "rapethirsty" (a term coined by me). And if the main character loses a game, I challenge you to find an expression that looks more like "dear me, I've just been buggered up the bum" than hers.

Have you tried the singleplayer against the AI? Omg talk about rape... Past level one I swear the game cheats. It's like you're closing in on victory and comp gets 5 of those mega bombs and you die.

puyopuyo2rev01j001.png


...

puyopuyo2rev01j002.png


Still got to track down the Wii version, I imagine playing against other people would be a lot more fun than AI rapage.
 

Annie Mitsoda

Digimancy Entertainment
Developer
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Oy vey - I know what you mean. I've only seen one person beat Puyo Puyo 2 - the ARCADE GAME, mind, which must be harder since the thing was made to eat your fucking money - and that is Mr. Brian Mitsoda, who kicks the shit out of that game. But yeah, that goddamn AI is absolutely cheat-happy, rapethirstily murderous. For reals.

OH! Minigame! It's not an RPG, but kicking gnomes in Golden Axe always filled me with glee. That'll teach you to steal my magic, you midget bastard! WHUMP!

Ah, old-school goodness. Whee!
 
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I actually liked the Pazaak minigame - by minigame standards - more than I liked Kotor I by RPG standards. It did everything a minigame should do correctly. You were adequately rewarded for playing it, but you could skip it entirely without the game acting like it resents you for it. It made sense in the lore, and never felt out of place. It was fun and balanced. MOST IMPORTANTLY it never forcibly pulled you out of the action - and definitely didn't do that every time I wanted to just open a fucking door (FO3 I'm looking at YOU!).

It would have been better still in an exploration-rpg - making the finding of good cards a challenge (I'm thinking along the lines of the devilishly difficult vampirism-cure quest in Morrowind - where half the fun was wondering whether one existed, then finding the (less rare) book that says the location of the cure is in the other volume - which is REALLY FUCKING RARE, then stealthing through the game's numerous libraries trying to find it - that kind of thing).

But the best minigame was in Deus Ex and, if my memory serves me correctly, System Shock 2. That was the one for when you tried to pick a lock, and there was a guard/monster nearby. Lockpicking took a fixed amount of time, and you had to time it around the guard's patrol route (and position yourself) so that you could complete the lockpicking before he/she/it saw you. Much more fun than any minigame that came afterwards, made sense, was the perfect combination of character skill and player skill, and didn't pull you out of the action at all.
 
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MisterStone said:
I liked the karate champ-style fighting in Origin System's Moebius, which is basically the early 1980s version of Jade Empire. Of course, I was 10 years old back them...

And if you guys don't know what I'm talking about, you lose, I win, I know about jeux classique and you are all a buncha posers.

I remember playing that on my old AppleIIe with the black-and-white monitor:)
 
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phelot said:
Demnogonis Saastuttaja said:
The Witcher's Dice Poker. You don't actually have to play it, but I did anyway.

I thought it was kind of boring, but I still played it.

Actually, I don't understand why games don't just have real gambling games like poker and blackjack. That would be awesome then. In fact, as in Fallout, you could have a gambling skill that could "do the math" for the player if high enough and predict what cards your opponents have. MAN! I'm such a genius!

Old RPG's did have Blackjack, etc as mini games. I used to enjoy breaking the bank in Legacy of the Ancients, Questron 2 and Legend of Blacksilver. Good times.

I have no idea why they do not have these any more.
 

Jim Cojones

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Qwinn said:
I know I'll probably get nailed to a tree for this, but frankly, I thought the two minigames of Fallout 3 (lockpicking and decryption) were probably better than any others I've run across.
Lockpicking wasn't bad but decryption always felt like a loss of time for me. Pick the first word. Look at the second word, count the common letters. It's not it. Repeat. Finally you find a word that might be the right answer. No, it's not it. Repeat but compare to both checked words this time. Repeat.. repeat... repe...

It's tedious, repetitive even at the first time (and there are probably at least 100 terminals in the game), doesn't challenge you mentally and you always win.
 

scient

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Oct 21, 2008
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203
Annie Carlson said:
Oy vey - I know what you mean. I've only seen one person beat Puyo Puyo 2 - the ARCADE GAME, mind, which must be harder since the thing was made to eat your fucking money - and that is Mr. Brian Mitsoda, who kicks the shit out of that game. But yeah, that goddamn AI is absolutely cheat-happy, rapethirstily murderous. For reals.

I think what I've been playing is the arcade version. Atleast the instruction pictures show what looks like arcade controllers (all text is in Japanese). Granted, I don't know much about consoles in general.

Here is rar with emu and Puyo Puyo 2 I've been using (ctrl-g -> select smd).

I've gotten to level 3 once. Still fun with insane AI or maybe I just keep playing to hear that little thing move around and say "appe".
 

LittleJoe

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Demnogonis Saastuttaja said:
The Witcher's Dice Poker. You don't actually have to play it, but I did anyway.

Second that.

(4th that ?).
 

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