Oesophagus
Arcane
can you romance him, that is the next gen question
How about hiring the guy that did graphics in the Watchmen comic or someone similar instead?Fucking hipsters. CGA graphics are one of the last graphical things I could feel a sentiment to, no matter what they'd show. 4- bit color, yeah, so fucking vibrant and full of soul. Everything is better than the original. Unless it involves bloom and cartoon style with wrong colors.
I'd also like to add, the 4- bit (16 colors) color images cannot have soul
Propably similar as if they bought a licence for CryEngine and hired a small group of 3D pro masters.How about hiring the guy that did graphics in the Watchmen comic or someone similar instead?Fucking hipsters. CGA graphics are one of the last graphical things I could feel a sentiment to, no matter what they'd show. 4- bit color, yeah, so fucking vibrant and full of soul. Everything is better than the original. Unless it involves bloom and cartoon style with wrong colors.
Complaining how shit the new realistic portraits will look while praising the comic portraits of the original while complaining that the ingame screenshot looks to comical and not realitic enough ... only on the codex
I'd also like to add, the 4- bit (16 colors) color images cannot have soul
They've been trying hard, but still no soul.Wasn't Buck Rogers: Countdown to Doomsday 4 bit? Doesn't get much more heart and soul than that.
Not really.
Which person did it? Also there are a lot of Fallout fanboys here which aren't interested in a game similar in tone and mechanics to Wasteland.Complaining how shit the new realistic portraits will look while praising the comic portraits of the original while complaining that the ingame screenshot looks to comical and not realitic enough ... only on the codex
Show some fucking respect. Maybe it's a digital painting, but it has an exceptional good quality. Today the generic digital painting, especially those related to computer games looks like that:The thing is that Wasteland character graphics gave a pretty strong comic-book/cartoon vibe. It's just a generic digital painting.
The thing is that Wasteland character graphics gave a pretty strong comic-book/cartoon vibe. It's just a generic digital painting.
Not really.
Which person did it? Also there are a lot of Fallout fanboys here which aren't interested in a game similar in tone and mechanics to Wasteland.Complaining how shit the new realistic portraits will look while praising the comic portraits of the original while complaining that the ingame screenshot looks to comical and not realitic enough ... only on the codex
What the fuck mechanics has to do with all of this? We don't know too much about them for now, so not that there's something to complain about, even for Fallout fanboys (such as myself ).Also there are a lot of Fallout fanboys here which aren't interested in a game similar in tone and mechanics to Wasteland.
I'd also like to add, the 4- bit (16 colors) color images cannot have soul; they get it only with 5- bit palette (32 colors) and higher, and even this is arguable. Some sources say 8- bit (256) is the absolute minimum. Even the Holy Bible says so, but I cannot recall the correct fragment at the moment, so you must just believe my words.
I agree with you completely - low resolution artwork is a bit of a unique trade in and of itself, since virtually every pixel has to convey just the right level of detail and contrast. You can get away with far muddier and ill-defined work at higher resolutions. I don't really have anything negative to say about the WL2 portrait, but one must remember that artists from the era of WL1 were just as much, if more skilled - and generally came from conventional artistic backgrounds rather than strictly video game ones, so they probably had stronger technical foundations.Good pixel art in EGA games is very impressive to me, since the artist is forced to work within strict limitations. For example, take Lord Soth below. That portrait is adapted from a painting, but the pixel artist had to do some impressive work to fit it into the limitations of EGA. Instead of just making Soth's helmet out of a gray metal color, the author used that hideous EGA turquoise. Yet he made it look damn good, through very careful use of the colors (and lack of color) available to him.
I think I prefer the original games portraits... Sure this is detailed and realistic and shit, but it lacks soul.
probably like the one on the right in this picture. I mean, the bearded guy is basically the same.tacticool modern warfare-ready soldier
I wonder how women will look like.