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Game News Wasteland 2 Kickstarter Update #25: Reactivity Up The Wazoo

Alex_Steel

Arcane
Patron
Joined
Jul 7, 2011
Messages
2,548
When did that happen?
About a month ago. Greeks made quality slaves since Roman times so I was moved to a German slave encampment to offer my services leech off their resources and send them with 'Western Union' to Greece. :D
 

Lancehead

Liturgist
Joined
Dec 6, 2012
Messages
1,550
Lancehead
It's not quite the same though, because you don't see those full sentences all displayed together in front of your eyes. They appear only as tooltips to clarify the keywords.

Right, but that just makes the dialogue move more quickly, provided they don't put in too many ambiguous keywords. Because before the tooltips, this:

they're just taking already existing keywords and expanding them out to sentences
was mostly likely the other way around.
 

Brother None

inXile Entertainment
Developer
Joined
Jul 11, 2004
Messages
5,673
holding your mouse over a keyword will show you a preview of the sentence your Rangers will say.
Brother None Can you please ask them to make this a toggle? I'd rather play the game with pure keywords, personally -- not a big deal, just a matter of preference.

I've seen this request here and there. I'll check, but honestly I kind of assume that was the plan already. inXile is pretty dedicated to offering a very wide range of options on the user end for interfacing.

Man, we might have to put up a search bar in the toggle menu just so you can find what you wanna toggle.


What? Why?!

I guess I can be blamed for everything involving inXile from now on, really.
 

mindx2

Codex Roaming East Coast Reporter
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Joined
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4,431
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Perusing his PC Museum shelves.
Codex 2012 PC RPG Website of the Year, 2015 Codex 2016 - The Age of Grimoire RPG Wokedex Serpent in the Staglands Divinity: Original Sin Project: Eternity Torment: Tides of Numenera Wasteland 2 Shadorwun: Hong Kong Divinity: Original Sin 2 BattleTech Pathfinder: Wrath I'm very into cock and ball torture I helped put crap in Monomyth
Regardless of the grammar/ sentence structure, this update only adds more excitement and impatience on my part in WANTING THIS GAME! When was the last time we've seen that level of personal customization in terms of the camera and HUD? And the level of "seeming" C&C in dialogue is especially encouraging.* If that is indicative of just the dialogue C&C then I'm a happy W2 "investor."

*I say "seeming" because I want to actually see this in action before I declare it the second coming.
:yeah:

Also: Congratulations Brother None, always knew you'd sell your soul one day. ;)
 

Lancehead

Liturgist
Joined
Dec 6, 2012
Messages
1,550
Seriously though, who wrote those examples?

Not sure. Probably Matt Findley or Brian Fargo.

Lancehead There you go.
Fargo should just keep to managing teams. :D

But seriously, like grotsnik said, I hope they iron out the writing a bit more in the final game.

When was the last time we've seen that level of personal customization in terms of the camera and HUD?
NWN2 had plenty of camera customisation.
 

FeelTheRads

Arcane
Joined
Apr 18, 2008
Messages
13,716
Man, we might have to put up a search bar in the toggle menu just so you can find what you wanna toggle.

Yeah, this is getting pretty dumb. Can they really afford to give these many options?

That being said, good thing that the camera can be fixed. Much more important than sentence tooltip preview. Seriously, fucking :decline:, Crooked Bee.

NWN2 had plenty of camera customisation.

Yeah, possible to turn into another "YOU CAN ADJUST THIS CAMERA A BILLION WAYS JUST NOT INTO A WAY THATS PLAYABLE K LOL"
 

Brother None

inXile Entertainment
Developer
Joined
Jul 11, 2004
Messages
5,673
But seriously, like grotsnik said, I hope they iron out the writing a bit more in the final game.

We're still several writing passes out from final, yeah. That's why adding in these full lines isn't such a problem, there's still editing and tweaking work to do anyway. It's not as iterative a process as the rest but it's not like you just hand in writing and then you're done, it's gonna be polished up a lot. And I don't think Bob is an in-game example anyway, though I'm actually not completely sure on that.

Also: Congratulations Brother None, always knew you'd sell your soul one day. ;)
't was inevitable :( I'm just hoping working for inXile gives me an impressive enough resume to move on the my dream job: working for Bethesda.
 

Crooked Bee

(no longer) a wide-wandering bee
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In quarantine
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That being said, good thing that the camera can be fixed. Much more important than sentence tooltip preview.

I don't care about the camera. I have yet to play a game where camera would be a problem for me (and yes, I have played NWN2 and Dungeon Siege 3).

I do, however, much prefer keywords to full dialogue lines.
 

FeelTheRads

Arcane
Joined
Apr 18, 2008
Messages
13,716
I do, however, much prefer keywords to full dialogue lines.

Well, good, but they'll still have it, just with a preview of the phrase when hovering the mouse over that button. Just seemed like a weird complaint.

CameraDex

KeywordDex hurr durr

Everybody cares about what they care, I guess. Me, I don't want to be the helicopter cameraman who also pilots the helicopter, kthx.
 

Infinitron

I post news
Staff Member
Joined
Jan 28, 2011
Messages
97,508
Codex Year of the Donut Serpent in the Staglands Dead State Divinity: Original Sin Project: Eternity Torment: Tides of Numenera Wasteland 2 Shadorwun: Hong Kong Divinity: Original Sin 2 A Beautifully Desolate Campaign Pillars of Eternity 2: Deadfire Pathfinder: Kingmaker Pathfinder: Wrath I'm very into cock and ball torture I helped put crap in Monomyth
Good! Now do the Shadowrun news, Infi!

I didn't pledge to that and don't really know what's going on there. But I can see now that there's some news there that Crooked Bee won't like.
WSECG.png
Maybe she should do it. :smug:
 

OSK

Arcane
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Joined
Jan 24, 2007
Messages
8,022
Codex 2012 Codex 2013 Codex 2014 PC RPG Website of the Year, 2015 Codex 2016 - The Age of Grimoire Make the Codex Great Again! Serpent in the Staglands Dead State Divinity: Original Sin Project: Eternity Torment: Tides of Numenera Wasteland 2 Shadorwun: Hong Kong Divinity: Original Sin 2 BattleTech Pillars of Eternity 2: Deadfire
That was an interesting and informative update, although I don't understand the "meow" instead of "now" running joke and frankly, it fills me with a horror unlike any I've ever known.

 
Joined
Apr 2, 2010
Messages
7,428
Location
Villainville
MCA
The camera defaults to ‘follow mode’, which like many systems in Wasteland 2 can be turned off or on by the player at any time through the settings menu.

You can also override the “auto-follow” by using the arrow or WASD keys to pan the camera around the map.

If you don’t like using keys to move the camera, then don’t worry about it – you will have an option to pan across the map by moving the mouse cursor to the edge of the screen.

even the pan speed is adjustable.

If you don’t like any of these camera options, simply turn them off.

For those that want to look around more, but don’t want to be burdened by a freely rotating camera, we have a mode that rotates the camera in 90 degree increments.

:yeah: :incline:

FUCK MCA'S ONE-SHOT-PONY PST LEGACY, FUCK SAWYER'S THEORETICAL MASTURBATION AND FUCK THEIR RTWP.

GOD EMPEROR FARGO THE SAVIOR BRINGER OF INCLINE IS HERE TO BRING THE SALVATION!

wohDhJe.png
 

UnknownBro

Savant
Joined
Mar 23, 2012
Messages
373
Excellent news for us camera-fags. :yeah:
Everything sounds good... almost too good, after 13 years of PR bullshit I'm always wary of deceit...
 

CWagner

Augur
Joined
May 17, 2012
Messages
111
Location
Germany
Man, we might have to put up a search bar in the toggle menu just so you can find what you wanna toggle.
Yeah, this is getting pretty dumb. Can they really afford to give these many options?

What's the problem? A search through options is one of the best UX improvements I've seen in software. If everything in the interface is absolutely customizable, it's perfect.
 

FeelTheRads

Arcane
Joined
Apr 18, 2008
Messages
13,716
What's the problem? A search through options is one of the best UX improvements I've seen in software. If everything in the interface is absolutely customizable, it's perfect.

Not sure if I understand you correctly, but I didn't mean searching through options (which I think was a joke on BN's part) but toggle options for every little thing. In theory it sounds cool (hey, everybody gets what they want) but it usually means nobody really gets it. The camera for example. They have rotatable, fixed, fixed angles... will they really be able to make all these work right or would it have been better to focus on only one (which should be fixed camera, obviously, since rotatable can never be done right)?
 

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